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Grosses Messer (3.5e Equipment)

Revision as of 21:14, 18 October 2021 by Zarathustra21 (talk | contribs)
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Author: Aramir (talk)
Date Created: 21/03/2020
Status: Completed.
Editing: Clarity edits only please
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Grosses Messer

Exotic One-Handed Melee

Cost: 30 gp
Damage (Small): 2d4
Damage (Medium)1: 2d6
Critical: x2
Weight2: 6 lbs
Type3: Slashing
HP4: 5
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


The Grosses Messer is a powerful hand-and-a-half knife, featuring a single-edged straight or slightly curved blade and often wielded by professional soldiers and mercenaries for delivering terrible slicing attacks and chopping blows.

A Grosses Messer is too large to use in one hand without special training; thus, it is an exotic weapon. A character without the Exotic Weapon Proficiency feat can use a Grosses Messer two-handed as a martial weapon, otherwise gets a -4 penalty when wielding a Grosses Messer in one hand.

For those with the Exotic Weapon Proficiency feat, a Grosses Messer can be wielded in one hand with a -2 penalty to attack rolls, because of its wide, thick and tip-heavy balanced blade.


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