The Armada (3.5e Location)

From Dungeons and Dragons Wiki
Revision as of 05:20, 12 June 2011 by TFBot (talk | contribs) (Text replace - "3.5e Environments Breadcrumb" to "Template:3.5e Locations Breadcrumb")
Jump to: navigation, search

The Armada

The Armada is the closest thing the Setenall have to a homeworld, a vast array of over ten thousand troupe carriers, five thousand Orbital Attack Warships (OAWs) and six ten thousand foot long flagships. Combined, the ships that form the armada can destroy planets and suns, individually the flagships can shred moons and the OAWs can take out cities in one shot. With the Armada the Setenall could theoretically destroy at least a tenth of the known universe, but they restrain from doing so for two reasons, for one they wish to enslave the other races instead of annihilating them, preferring slaves and resources to fuel their empires expansion to fragments of scorched rock and two the armada take months to move from one star system to the next as the Setenall never discovered teleportation. The flagships are shaped like small planets with a horizontal platform containing the flagships living quarters and dividing it into two domes, the lower dome contains the engine and drive as well as the rest of the assorted technology that makes the ship run. The upper dome contains the command center and main guns as well as the Hivemind's council chambers. Each of the flagships is named after the former name of the Hivemind fragment it protects. In order of creation the flagships are.

Hav-Siqu

Ord-Aiv-Oer

Sec-Weru

Sha-Uar-Tla

Oet-Hav-Celn

Ler-Gul

Each flagship has the same basic traits as the others as well as a symmetrical floorplan.

Physical Traits

  • Gravity: Heavy Gravity.
  • Time: Normal Time.
  • Size: 10,000 foot circumference orb.
  • Morphic: Alterable Morphic.

Magic, Alignment, and Energy/Elemental Traits

  • Elemental Dominance: None.
  • Energy Dominance: None.
  • Alignment Trait: None.
  • Magic Trait: None.



Back to Main Page3.5e HomebrewLocations