User:Balmz/beetle

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GIANT DYNASTES BEETLE[edit]

Size/Type: Large Vermin
Hit Dice: 7d8+21 (52 hp)
Initiative: +0
Speed: 20 ft. (4 squares), fly 30 ft. (average)
Armor Class: 25 (–1 size, +10 natural), touch 14, flat-footed 19
Base Attack/Grapple: +5/+25
Attack: Bite +10 melee (4d6+12)
Full Attack: Bite +10 melee (4d6+12)
Space/Reach: 10 ft./5 ft.
Special Attacks: Trample 2d8+3, Superior Grab
Special Qualities: Darkvision 60 ft., vermin traits
Saves: Fort +12, Ref +2, Will +2
Abilities: Str 26, Dex 10, Con 19, Int —, Wis 10, Cha 9
Skills:
Feats: Improved Grapple, Improved Trip, Awesome Blow, knock down, snatch
Environment: Rainforests
Organization: Single or Cluster (2–5)
Challenge Rating: 6
Treasure: None
Alignment: Always neutral
Advancement: 8–10 HD (Large); 11–21 HD (Huge)
Level Adjustment:


Trample (Ex): Reflex half DC 19. The save DC is Strength-based.

Superior Grab (Ex): The giant Dynastes Beetle has a powerful grab ability from their horns and . It functions as follows:

  • They can grapple and trip creatures up to two sizes larger then themselves without penalty(treat as a 0 instead for larger creatures)
  • It also functions as improved grab except it can work on creatures up to 2 sizes larger then itself, does not cause a -20 to the grapple check for using only the horns for the grapple.


Despite their massive size and scary looking horns, these beetles are surprisingly docile and only attack in self defense, eating fruit, vegetables and roots only. However when mating season arrives they can be very violent and deadly to rivals. It's believed that these beetles may be among the strongest vermin in the land.