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Accelerate Spell (3.5e Feat)

1,102 bytes added, 17:02, 27 September 2011
Created page with "{{author |author_name=Karuma |date_created=9/27/11 |status=Complete |balance=Wizard }} <onlyinclude>{{3.5e Feat |name=Accelerate Spell |types=Metamagic |summary=Cast a spell a l..."
{{author
|author_name=Karuma
|date_created=9/27/11
|status=Complete
|balance=Wizard
}}

<onlyinclude>{{3.5e Feat
|name=Accelerate Spell
|types=Metamagic
|summary=Cast a spell a little faster, but not too fast.
|prereqs=
|fluff=
|benefit=Casting an accelerated spell lowers the cast time by one step. A full round spell casts in only a standard action while a spell that normally takes a standard action casts in a move action. A spell whose casting time is more than 1 full [[SRD:Round|round]] action cannot be accelerated. An accelerated spell takes up a spell slot two levels higher than normal.
|special=This [[SRD:Feats|feat]] can’t be applied to any spell cast spontaneously (including [[SRD:Sorcerer|sorcerer]] spells, [[SRD:Bard|bard]] spells, and [[SRD:Cleric|cleric]] or [[SRD:Druid|druid]] spells cast spontaneously), since applying a metamagic [[SRD:Feats|feat]] to a spontaneously cast spell automatically increases the casting time to a [[SRD:Full-Round Actions|full-round action]].
}}</onlyinclude>


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