Difference between revisions of "Cala'diel (5e Campaign Setting)/NPCs/NashCallix"

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* Hometown: Khuul
 
* Hometown: Khuul
  
Nash Callix is a monster hunter for the coliseum in Volmoria. He has the reputation of being the best hunter there is. Nash uses a custom made magic item to make transporting even the largest of monsters a simple task. Other hunters consider him to be extremely lucky, but he would describe himself as extremely clever. Hunting parties that Nash finds himself to be part of seem to always meet the most unfortunate ends, often times only Nash will return from the expedition. Rumors like this tend to Nash starting a hunt alone, requiting adventurers to help him with his catch along the way.  
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Nash Callix is a monster hunter for the coliseum in Volmoria. He has the reputation of being the best hunter there is. Other hunters consider him to be extremely lucky, but he would describe himself as extremely clever. Hunting parties that Nash finds himself to be part of seem to always meet the most unfortunate ends, often times only Nash will return from the expedition. Rumors like this tend to Nash starting a hunt alone and then recruiting adventurers to help him with his catch along the way.  
  
 
Nash loves to spend his down time in a tavern, telling tall tales of his latest hunt. He is a very friendly person who doesn't shy away from telling it like it is. It is not uncommon for him to be the life of the party at the tavern, even going as far as to drinking in the street when the tavern closes.  
 
Nash loves to spend his down time in a tavern, telling tall tales of his latest hunt. He is a very friendly person who doesn't shy away from telling it like it is. It is not uncommon for him to be the life of the party at the tavern, even going as far as to drinking in the street when the tavern closes.  
  
During the hunt however Nash is overly serious. Chasing the most uncommon of beast, Nash lives for the renown a great catch will bring him. Nothing is more serious than the hunt for Nash. Like a true ranger, Nash will track a beast for days if he must. Never willing to enter into a fight with his hunt at the wrong moment. This attitude is what makes others on the hunt with him either leave or get impatient. Leading to the others attacking at the wrong time, getting themselves killed, and watching as Nash catches the wounded and tired beast.
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During the hunt however Nash is overly serious. Chasing the most uncommon of beast, Nash lives for the renown a great catch will bring him. Nothing is more serious than the hunt for Nash. Like a true ranger, Nash will track a beast for days if he must. Never willing to enter into a fight with his hunt at the wrong moment. This attitude is what makes others on the hunt with him either leave or get impatient. Impatience leading to the others attacking at the wrong time, more than likely getting themselves injured, and then watching as Nash catches the wounded and tired beast.
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His capture process involves using his magically created [[Gear_and_Equipment/SoUL#Shackles_of_Unending_Loyalty|shackles]]. It is unknown exactly how many sets of these shackles he has. This is how Nash travels the world gathering impossible to catch monsters. His efforts and methods of capture make the coliseum in Volmoria as profitable as it can be.

Revision as of 02:10, 26 June 2018

Nash Callix

Nash Callix
  • Human Male - 27 years old
  • Ranger
  • Hometown: Khuul

Nash Callix is a monster hunter for the coliseum in Volmoria. He has the reputation of being the best hunter there is. Other hunters consider him to be extremely lucky, but he would describe himself as extremely clever. Hunting parties that Nash finds himself to be part of seem to always meet the most unfortunate ends, often times only Nash will return from the expedition. Rumors like this tend to Nash starting a hunt alone and then recruiting adventurers to help him with his catch along the way.

Nash loves to spend his down time in a tavern, telling tall tales of his latest hunt. He is a very friendly person who doesn't shy away from telling it like it is. It is not uncommon for him to be the life of the party at the tavern, even going as far as to drinking in the street when the tavern closes.

During the hunt however Nash is overly serious. Chasing the most uncommon of beast, Nash lives for the renown a great catch will bring him. Nothing is more serious than the hunt for Nash. Like a true ranger, Nash will track a beast for days if he must. Never willing to enter into a fight with his hunt at the wrong moment. This attitude is what makes others on the hunt with him either leave or get impatient. Impatience leading to the others attacking at the wrong time, more than likely getting themselves injured, and then watching as Nash catches the wounded and tired beast.

His capture process involves using his magically created shackles. It is unknown exactly how many sets of these shackles he has. This is how Nash travels the world gathering impossible to catch monsters. His efforts and methods of capture make the coliseum in Volmoria as profitable as it can be.