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Called Shot (3.5e Feat)

3,053 bytes added, 21:27, 29 June 2014
Created page with "{{author |author_name=Leziad |date_created=29th June 2014 |status=Finished |balance=Very High }} <onlyinclude>{{3.5e Feat |name=Called Shot |types=Fighter, Tactical |summary=..."
{{author
|author_name=Leziad
|date_created=29th June 2014
|status=Finished
|balance=Very High
}}

<onlyinclude>{{3.5e Feat
|name=Called Shot
|types=Fighter, Tactical
|summary=Make called shot for save or suck.
|prereqs=Bab +3, must have at least one class level in a class that grant full attack bonus progression.
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=When you make an attack you may accept a penalty to hit to make a gruesome called shot. The penalty to hit is based on the location you wish to aim for. The DC of these maneuvers is 10 +1/2 base attack bonus + the user's [[strength]] or [[dexterity]] modifier (whichever is higher) and the save is (and penalties) are made at the end of the current turn. Multiple called shot on the same location increase the DC by +2 for each successful attack but do not stack together.
* ''Face (-4 penalty):'' You hit your opponent right on the face, it deal an extra 6 points of damage. It is also a deeply satisfying experience granting you a +2 moral bonus to hit and and damage against this creature until the end of the next round.
* ''Teeth (-4 penalty):'' You hit your targets right in the teeth, the attack is very painful causing the target to be [[SRD:Staggered|staggered]] for 1 round unless the target succeed a [[fortitude]] save. Additionally your attack knock a few teeth out, disabling the bite attack of creatures who failed their save for 1d4 hours or until they receive magical healing (including fast healing and regeneration).
* ''Throat (-4 penalty):'' You hit right on the throat, forcing the struck creature to make a [[reflex]] save or become [[SRD:Silence|silenced]] and unable to breath for 2 rounds. If you wield a vorpal weapon it decapitating effect activate on a 19-20 when you make a called shot to the throat.
* ''Torso (-2 penalty):'' You hit sensitive tissues and bones on the torso, forcing the struck creature to make a [[fortitude]] save or be [[SRD:Sickened|sickened]] for 2 round.
* ''Arm (-2 penalty):'' You hit one specific arm, forcing the struck creature to make a [[reflex]] save or drop whatever they were holding in that hand. If that creature had a two-handed weapon it make it save at a +4 bonus.
* ''Groin (-4 penalty):'' You hit a very sensitive spot, forcing the struck creature to make a [[fortitude]] save or be [[SRD:Nauseated|nauseated]] for 1 round and a [[will]] save or be [[SRD:Shaken|shaken]] for 3 rounds.
* ''Leg (-2 Penalty):'' You hit one leg, causing the creature to fall [[SRD:Prone|prone]] unless it succeed a [[reflex]] save. Stability bonuses (like the one granted to dwarves) applies on this save.

|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
|normal=
|special=A DM may make called a shot a variant rule instead of a feat, if it is the case any character with at least three class level in a class granting full attack bonus may use this feat.
}}</onlyinclude>


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