Difference between revisions of "Canon:Banderlog"

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In the [[Dungeons & Dragons]] [[role-playing game]], the Banderlog is a [[monstrous humanoid]]. The Banderlog resembles a fat [[Baboon]] with green skin, brown fur (this creates an almost violet look) and a large mouth and lips. It is a mischievous, fun-loving creature which lurks in trees and throws fruits such as mangos and coconuts filled with a nauseatting juice down at passerbys. If it is throwing these at an enemy, they cause poisoning and strength damage as well. They are clearly inspired by the [[Wikipedia:Bandar-log|Bandar-log]] monkeys from [[Wikipedia:Rudyard Kipling|Rudyard Kipling]]'s book ''[[Wikipedia:The Jungle Book|The Jungle Book]].''
 
In the [[Dungeons & Dragons]] [[role-playing game]], the Banderlog is a [[monstrous humanoid]]. The Banderlog resembles a fat [[Baboon]] with green skin, brown fur (this creates an almost violet look) and a large mouth and lips. It is a mischievous, fun-loving creature which lurks in trees and throws fruits such as mangos and coconuts filled with a nauseatting juice down at passerbys. If it is throwing these at an enemy, they cause poisoning and strength damage as well. They are clearly inspired by the [[Wikipedia:Bandar-log|Bandar-log]] monkeys from [[Wikipedia:Rudyard Kipling|Rudyard Kipling]]'s book ''[[Wikipedia:The Jungle Book|The Jungle Book]].''
 
   
 
   

Latest revision as of 15:25, 13 March 2012

Banderlog
This article is based on material by: 

In the Dungeons & Dragons role-playing game, the Banderlog is a monstrous humanoid. The Banderlog resembles a fat Baboon with green skin, brown fur (this creates an almost violet look) and a large mouth and lips. It is a mischievous, fun-loving creature which lurks in trees and throws fruits such as mangos and coconuts filled with a nauseatting juice down at passerbys. If it is throwing these at an enemy, they cause poisoning and strength damage as well. They are clearly inspired by the Bandar-log monkeys from Rudyard Kipling's book The Jungle Book.

Banderlogs cannot speak, being animals.

They are neutral in alignment.

References[edit]



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