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Hurricane Force (3.5e Spell)

6 bytes added, 11:16, 16 January 2020
Missing word from gale force
If you spend 1 round casting, the burst can become much stronger, spreading the sonic damage burst out to a 40 ft radius and increasing the wind to tornado strength winds in the 200 ft radius.
Finally you can use it as a ranged touch spell out to Close range (25 ft. + 5 ft./2 levels), which allows you to bull rush a creature of any size category using twice your caster level + your spellcasting modifier as your effective strength bonus to bull rush. Flying creatures are considered one size smaller than they actually are for the purposes of their opposed check. You do not follow the creatures being bull rushed. This version does not have a save.
You choose the shape of the hurricane force upon casting. All forms with exception of the touch attack version can’t move a creature beyond the limit of its range. The force of the wind automatically extinguishes all flames, even protected flames such as lanterns. In addition to the effects noted, a hurricane force can do anything that a sudden blast of wind would be expected to do. It can create a stinging tsunami of sand or dust, extinguish a wildfire, knock down wooden buildings and small trees, keel over a large boat, and completely obliterate gases and vapors.