Open main menu

Dungeons and Dragons Wiki β

Publication:Goblins' Return

Revision as of 20:04, 17 November 2014 by Daranios (talk | contribs) (Link)
Goblins' Return
ImageNeeded.png
System: Dungeons and Dragons 2e 
Abbreviation: SJS1 
Author: Bruce Nesmith 
Publisher: TSR 
Item Code: 9343 
Publication Date: 1991 
Format: Paperback 
Page Count: 64-page book w/tri-fold cover
"-pagebookw/tri-foldcover" can not be assigned to a declared number type with value 64.
 
ISBN-10: 1-56076-149-0 
Preceded by: - 
Followed by: Heart of the Enemy
 
Product Blurb
Hundreds of years ago, the elves and goblinkin fought for control of known space in the Unhuman War. The elves emerged victorious and the goblinkin were driven out to lick their wounds and plot revenge for another day.

That day has come. After centuries of plotting and building, a new race of advanced orcs known as the scro have rallied the goblins, hobgoblins, and kobolds. It is only a matter of time before they infiltrate known space to wreak destruction on the inhabited planets. The elves are looking for a few good adventurers to infiltrate a scro base and steal any information valuable to the war effort. Your PCs are offered the chance to become heroes - or die trying. Goblins' Return is a 64-page adventure set in the second Unhuman War. The first of a two-part module series, it can later be linked with Heart of the Enemy or it can be played as a stand-alone adventure. Goblins' Return is designed for four to six characters of levels 7-10.

This text is quoted from promotion material. Text and images are copyrighted by the original publisher.

SJS1 Goblins' Return is an adventure for the Spelljammer Campaign Setting.

It is an adventure for characters between levels seven and ten. It was published by TSR Inc. in 1991.

Goblins' Return

The Goblins' Return book is an adventure for four to six characters between 7th and 10th level. The action starts off with the players being invited onto a ship called the Constellation and then moves to Moragspace. The adventure is designed to lead into SJQ1 Heart of the Enemy, but there is an option for the action to finish in Greyspace instead.

Contents

  • Chapter 1: The Mission
  • Chapter 2: Events on Gamaro Base
  • Chapter 3: Gamero Base Description
  • NPCs
  • Ships
  • Monsters

Extras

Credits

See also

References


  • Spelljammer reference: SJS1
  • TSR reference: TSR 9343
  • ISBN: 1-56076-149-0

External links