Difference between revisions of "Publication:Unearthed Arcana/Classes"

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This section presents a wide variety of options that allow you to tweak the existing character classes without completely scrapping them and starting from scratch. Whether they involve swapping out one class feature for another or trying a new twist on an old favorite, these variants allow the players and the DM to retain the familiarity of existing classes while exploring worlds of difference.
 
This section presents a wide variety of options that allow you to tweak the existing character classes without completely scrapping them and starting from scratch. Whether they involve swapping out one class feature for another or trying a new twist on an old favorite, these variants allow the players and the DM to retain the familiarity of existing classes while exploring worlds of difference.
  
With your DM's permission, you can use any one of these [[UA:Variant Character Classes|variant classes]] in place of the standard class of the same name. Depending on the campaign world, variant classes may exist side by side with standard classes, or they may replace standard classes entirely. For instance, the DM may decide that all monks must choose a fighting style that reflects their original training, or that all barbarians must choose a totem.
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With your DM's permission, you can use any one of these [[Publication:Unearthed Arcana/Variant Character Classes|variant classes]] in place of the standard class of the same name. Depending on the campaign world, variant classes may exist side by side with standard classes, or they may replace standard classes entirely. For instance, the DM may decide that all monks must choose a fighting style that reflects their original training, or that all barbarians must choose a totem.
  
For those who prefer a less specialized approach to character building, the section also includes a trio of [[UA:Generic Classes|"generic" classes]] that allow players the ability to custom-craft their character's unique identity.
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For those who prefer a less specialized approach to character building, the section also includes a trio of [[Publication:Unearthed Arcana/Generic Classes|"generic" classes]] that allow players the ability to custom-craft their character's unique identity.
  
 
Throughout this section, the term "character class" is used to refer to any class that may be taken by a 1st-level starting character. This includes the classes that appear in the [[SRD|d20 System]], as well as any similar class in other products.
 
Throughout this section, the term "character class" is used to refer to any class that may be taken by a 1st-level starting character. This includes the classes that appear in the [[SRD|d20 System]], as well as any similar class in other products.
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{| class="column" cellspacing="0"
 
{| class="column" cellspacing="0"
 
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:[[UA:Variant Character Classes|Variant Character Classes]]
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:[[Publication:Unearthed Arcana/Variant Character Classes|Variant Character Classes]]
 
:*[[Publication:Unearthed Arcana/Barbarian Variant - Totem Barbarian|Barbarian Variant - Totem Barbarian]]
 
:*[[Publication:Unearthed Arcana/Barbarian Variant - Totem Barbarian|Barbarian Variant - Totem Barbarian]]
 
:*[[Publication:Unearthed Arcana/Bard Variant - Bardic Sage|Bard Variant - Bardic Sage]]
 
:*[[Publication:Unearthed Arcana/Bard Variant - Bardic Sage|Bard Variant - Bardic Sage]]
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:*[[Publication:Unearthed Arcana/Sorcerer Variant - Battle Sorcerer|Sorcerer Variant - Battle Sorcerer]]
 
:*[[Publication:Unearthed Arcana/Sorcerer Variant - Battle Sorcerer|Sorcerer Variant - Battle Sorcerer]]
 
:*[[Publication:Unearthed Arcana/Wizard Variant - Domain Wizard|Wizard Variant - Domain Wizard]]
 
:*[[Publication:Unearthed Arcana/Wizard Variant - Domain Wizard|Wizard Variant - Domain Wizard]]
:*[[UA:Other Class Variants|Other Class Variants]]
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:*[[Publication:Unearthed Arcana/Other Class Variants|Other Class Variants]]
 
|
 
|
:[[UA:Specialist Wizard Variants|Specialist Wizard Variants]]
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:[[Publication:Unearthed Arcana/Specialist Wizard Variants|Specialist Wizard Variants]]
:[[UA:Spontaneous Divine Casters|Spontaneous Divine Casters]]
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:[[Publication:Unearthed Arcana/Spontaneous Divine Casters|Spontaneous Divine Casters]]
:[[UA:Class Feature Variants|Class Feature Variants]]
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:[[Publication:Unearthed Arcana/Class Feature Variants|Class Feature Variants]]
 
:*[[Publication:Unearthed Arcana/Favored Enemy Variant - Favored Environment|Favored Enemy Variant - Favored Enviroment]]
 
:*[[Publication:Unearthed Arcana/Favored Enemy Variant - Favored Environment|Favored Enemy Variant - Favored Enviroment]]
 
:*[[Publication:Unearthed Arcana/Rage Variant - Whirling Frenzy|Rage Variant - Whirling Frenzy]]
 
:*[[Publication:Unearthed Arcana/Rage Variant - Whirling Frenzy|Rage Variant - Whirling Frenzy]]
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:*[[Publication:Unearthed Arcana/Turning Undead Variant - Planar Turning|Turning Undead Variant - Planar Turning]]
 
:*[[Publication:Unearthed Arcana/Turning Undead Variant - Planar Turning|Turning Undead Variant - Planar Turning]]
 
:*[[Publication:Unearthed Arcana/Wild Shape Variant - Aspect of Nature|Wild Shape Variant - Aspect Of Nature]]
 
:*[[Publication:Unearthed Arcana/Wild Shape Variant - Aspect of Nature|Wild Shape Variant - Aspect Of Nature]]
:[[UA:Prestigious Character Classes|Prestigious Character Classes]]
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:[[Publication:Unearthed Arcana/Prestigious Character Classes|Prestigious Character Classes]]
:[[UA:Gestalt Characters|Gestalt Characters]]
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:[[Publication:Unearthed Arcana/Gestalt Characters|Gestalt Characters]]
:[[UA:Generic Classes|Generic Classes]]
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:[[Publication:Unearthed Arcana/Generic Classes|Generic Classes]]
 
|}
 
|}
  
 
{{UA Footer}}
 
{{UA Footer}}
 
[[Category:Class]]
 
[[Category:Class]]

Latest revision as of 00:11, 10 April 2011

This material is published under the OGL

Classes[edit]

As important as your character's race is, it's (usually) a one-time choice made at the beginning of your character's career. Your selection of class levels, on the other hand, is a recurring decision that is shaped both by personal preference and the realities of the campaign world.

The base character classes in the d20 System cover many of the basic fantasy archetypes, from the raging warrior to the crafty wizard. But the number of character roles imaginable is essentially infinite, and even when factoring in all the prestige class choices available, you may not be able to find the combination of class features that perfectly captures your mental image of your character.

This section presents a wide variety of options that allow you to tweak the existing character classes without completely scrapping them and starting from scratch. Whether they involve swapping out one class feature for another or trying a new twist on an old favorite, these variants allow the players and the DM to retain the familiarity of existing classes while exploring worlds of difference.

With your DM's permission, you can use any one of these variant classes in place of the standard class of the same name. Depending on the campaign world, variant classes may exist side by side with standard classes, or they may replace standard classes entirely. For instance, the DM may decide that all monks must choose a fighting style that reflects their original training, or that all barbarians must choose a totem.

For those who prefer a less specialized approach to character building, the section also includes a trio of "generic" classes that allow players the ability to custom-craft their character's unique identity.

Throughout this section, the term "character class" is used to refer to any class that may be taken by a 1st-level starting character. This includes the classes that appear in the d20 System, as well as any similar class in other products.

Variant Character Classes
Specialist Wizard Variants
Spontaneous Divine Casters
Class Feature Variants
Prestigious Character Classes
Gestalt Characters
Generic Classes



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