Difference between revisions of "SRD:Cause Fear"
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− | {{Spell | + | {{3.5e Spell |
| name=Cause Fear | | name=Cause Fear | ||
− | | school= | + | | school=Necromancy |
− | | desc= | + | | desc=Fear, Mind-Affecting |
− | | lvl= | + | | lvl=Blackguard 1, Bard 1, Cleric 1, Death 1, Sorcerer/Wizard 1 |
| comp=V, S | | comp=V, S | ||
| casttime=1 [[SRD:Standard Actions|standard action]] | | casttime=1 [[SRD:Standard Actions|standard action]] | ||
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''Cause fear ''counters and dispels ''[[SRD:Remove Fear|remove fear]]''. | ''Cause fear ''counters and dispels ''[[SRD:Remove Fear|remove fear]]''. | ||
− | {{SRD Spell Footer | + | {{SRD Spell Footer|Blackguard|Bard|Cleric|Sorcerer/Wizard|domain1=Death}} |
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Latest revision as of 05:25, 11 April 2011
This material is published under the OGL |
Necromancy [Fear, Mind-Affecting] | |
Level: | Blackguard 1, Bard 1, Cleric 1, Death 1, Sorcerer/Wizard 1 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One living creature with 5 or fewer HD |
Duration: | 1d4 rounds or 1 round; see text |
Saving Throw: | Will partial |
Spell Resistance: | Yes |
The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect.
Cause fear counters and dispels remove fear.
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Back to Main Page → System Reference Document → Spells → Bard Spells
Back to Main Page → System Reference Document → Spells → Cleric Spells
Back to Main Page → System Reference Document → Spells → Sorcerer/Wizard Spells
Back to Main Page → System Reference Document → Spells → Cleric Domains → Death Domain