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Sneasel (3.5e Monster)

79 bytes added, 06:25, 11 December 2015
Combat
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[[File:215Sneasel.png|thumb|200px|right|Sneasel from FireRed/LeafGreen.]]
{{3.5e Monster Classic
|treas=Standard.
|align=Usually Neutral
|adv=7-9 HD (Small), Evolves into [[Weavile (3.5e Monster)|Weavile]] at 10 HD
}}
'''{{Anchor|Sneak Attack}} ([[Ex]]):''' Sneasel has +1d6 Sneak Attack damage on its attacks against foes who are Flanked or denied their Dexterity Bonus to Armour Class. This is a [Dark] effect, and automatically wins an extra point if going first in a Contest.
'''{{Anchor|Punishment}} ([[Su]]):''' With a Standard Action, Sneasel may make a Touch Attack against a foe, and if they have any ongoing magic effects on them, it deals 1d6 damage per Caster Level of the highest-CL effect on them. In a Contest, if this is used , then anyone in the same round who tries some kind of dirty trick but rolls lower finds it backfiring, and loses a point. This is a [Dark] effect.
'''{{Anchor|Ice Shards}} ([[Su]]):''' With an Immediate Action, Sneasel can suddenly flash-freeze the air and hurl a cloud of icy shards at an enemy. This requires a ranged attack out to 50' range, and deals Cold damage equal to 2d6 plus Sneasel's hit dice. This attack automatically succeeds on any roll against miss chance. This is an [Ice] effect. In Contests, Sneasel can elect to automatically go first (rolling off between multiple automatic-firsts), using Ice Shard.
:The sample Sneasel has a caster level of 6 and save DC of 13 + spell level.
'''Note:''' If using Tome Feats, replace Improved Initiative with Danger Sense, and Power Attack with Blitz.
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[[Category:3.5e]]
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[[Category:Monster]]
[[Category:Pokemon d20]]
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