User:Ghostwheel/Grimoire
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< User:Ghostwheel
Revision as of 21:56, 15 February 2010 by Ghostwheel (talk | contribs)
Mechanical Bits
Party Level | AC | Attack | HP | DPR | DCs | Saves |
---|---|---|---|---|---|---|
1 | 19 | +6 | 46 | 6.75 | 14 | +5 |
2 | 20 | +10 | 51 | 9.5 | 15 | +6 |
3 | 21 | +12 | 55 | 12.25 | 16 | +7 |
4 | 24 | +15 | 60 | 15 | 17 | +8 |
5 | 25 | +15 | 66 | 17.75 | 18 | +9 |
6 | 25 | +17 | 91 | 20.5 | 19 | +10 |
7 | 26 | +19 | 124 | 23.25 | 19 | +11 |
8 | 29 | +21 | 160 | 26 | 20 | +12 |
9 | 30 | +23 | 200 | 28.75 | 21 | +13 |
10 | 32 | +25 | 236 | 31.5 | 21 | +14 |
11 | 35 | +27 | 276 | 34.25 | 22 | +15 |
12 | 39 | +29 | 308 | 37 | 23 | +16 |
13 | 40 | +30 | 341 | 39.75 | 24 | +17 |
14 | 41 | +31 | 370 | 42.5 | 25 | +18 |
15 | 42 | +33 | 397 | 45.25 | 26 | +19 |
16 | 46 | +35 | 422 | 48 | 27 | +20 |
17 | 47 | +35 | 446 | 50.75 | 28 | +21 |
18 | 48 | +37 | 470 | 53.5 | 29 | +21 |
19 | 49 | +39 | 494 | 56.25 | 30 | +22 |
20 | 53 | +41 | 528 | 59 | 31 | +23 |
- AC is based on a SRD barbarian with only the Weapon Focus feat & 16 base str and +2 racial str mod. Touch AC is normal AC -party level, minimum of 12 + size modifier, and flatfooted AC is normal AC -2.
- Attack is based on a fighter with only a shield, chainmail (level 1), full plate (level 2), and mithral full plate (level 9)
- For comparison, a halfling monk/swordsage with a base Dex of 16 before racial mods would have an AC of 57 at level 20
- HP based on a "standard" combat rogue (no Craven or anything like that) (takes 4 rounds to kill with 50% misses)
- Damage based on a d8 character with 16 con (takes 8 rounds to kill with 50% misses)
- Minions should do 40% the damage a normal monster would do to account for the fact that they die faster
Misc thoughts:
- Make a table of example abilities that DMs could select from on the fly in case they're coming up short on what's good to give monsters. Perhaps give options to various abilities, with scaling numbers in case they do more/less (like treat as dealing level-2 damage if it slows, etc)
Sample Encounters:
One Dwarf Basher + Two Thug Blades
- Dwarf Basher (level 6 enemy)
- Medium Humanoid
- HP: 91
- AC: 25
- Saves: +12/+10/+8
- Speed 20'
- Init +1
- Attacks:
- Menacing Sneer (Swift Action): Whenever an ally damages an enemy, that enemy takes an additional 1d4 damage. Lasts for one round.
- Brutal Shove (Standard Action): +18 (1d10+7), target is slid one square, and must make a Reflex save (DC 19) or fall prone.
- Great Slash (Standard Action): +18 (2d6+10)
- Thug Blade (level 6 enemy)
- Medium Humanoid
- HP: 91
- AC: 24
- Saves: +9/+12/+7
- Speed 30'
- Init +3
- Attacks:
- Unbalancing Strike (Standard Action): +16 (1d6+6 and 1d6 Sneak Attack), target takes -2 to attacks and AC until the end of Thug's next turn.
- Double Stab (Full-round action): +16/+16 (1d6+6 and 1d6 Sneak Attack)