Die to Serve (3.5e Maneuver)

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Author: JoshuaZ
Date Created: June 7th, 2009
Status: Transferred
Editing: Clarity edits only please
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Die to Serve
Narrow Bridge (Strike)
Level: 4
Prerequisite: One Narrow Bridge Maneuver
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Duration: 1 round/initiator level + 1 round
Saving Throw: None


You make a single melee attack. This strike does an extra 3d6 damage against living creatures. Additionally, if the attack is successful and the being dies in the next minute and has a reasonably intact corpse then the being rises 1 round after death as a zombie under your control. Zombies created by this last 1 round/initiator level from time of rising before crumbling to dust. Zombies controlled in this fashion do not count against your total controlled undead for any purpose that limits your maximum number or amount of undead controlled (such as animate dead or rebuking undead).



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesNarrow Bridge

DisciplineNarrow Bridge +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryStrike deals extra 3d6 damage and if the target dies it becomes a temporary zombie which serves you. +
TitleDie to Serve +
TypeStrike +