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Publication:Unearthed Arcana/Character Traits

151 bytes added, 08:05, 28 August 2011
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Setting up as variant rule, DSAM
= Character Traits =
[[Summary::Traits are aspects of a character's personality, background, or physique that make him better at some activities and worse at others. ]] In many ways, traits resemble feats: A character can have only a limited number of traits, and each trait provides some benefit. Unlike feats, however, traits always carry a corresponding drawback. In addition to their game effects, traits suggest characteristics about the character's personality that might lead to interesting roleplaying opportunities. Together with a character's class and feat selection, traits offer a way for game mechanics to encourage deeper character backgrounds and consistent roleplaying.
Traits serve as an interesting starting point for roleplaying, reminding players of their characters' most prominent strengths and weaknesses. However, roleplaying a certain aspect of a character's personality does not require possessing the trait. For example, a paladin can be honest and forthright without the Honest trait. The player should roleplay the character consistently even though the character's honesty has no effect on his skill checks.
{{UA Building Characters Footer}}
[[Category:Variant Rule]]
[[Category:DoSomethingAboutMe]]<!-- Move each trait to it's own page, and then Titled Embed them into here. -->
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