Difference between revisions of "Talk:Basic Combat Rogue Guide (3.5e Guide)"
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: Meh, the first is a dirty trick that has no place amongst honest optimizers like us, gov'nah. The second also stinks of cheese. I prefer to keep my builds cheeseless. Cheese just gives us optimizers a bad name, and makes munchkins out of some as they attempt to bend the rules so that RAI/RAW is in their favor. | : Meh, the first is a dirty trick that has no place amongst honest optimizers like us, gov'nah. The second also stinks of cheese. I prefer to keep my builds cheeseless. Cheese just gives us optimizers a bad name, and makes munchkins out of some as they attempt to bend the rules so that RAI/RAW is in their favor. | ||
: Thanks for the compliment though :-) I think it's a decent primer to the basics of the combat rogue :-) --[[User:Ghostwheel|Ghostwheel]] 16:45, September 21, 2009 (UTC) | : Thanks for the compliment though :-) I think it's a decent primer to the basics of the combat rogue :-) --[[User:Ghostwheel|Ghostwheel]] 16:45, September 21, 2009 (UTC) | ||
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+ | == Assassin deserves a mention == | ||
+ | Assassin deserves a mention. For a sacrifice of 1 BAB, weakening critical, a little bit of HP and 1 point of dodge bonus, you can add 3 levels of assassin which nets you +1d6 of Sneak attack , Improved Uncanny Dodge, Death Attack, poison use and assassin spells. Invisibility is super handy as well as being able to self-buff. | ||
== Damage sum == | == Damage sum == |
Revision as of 22:53, 20 September 2011
Long-Run Trick That Saves Feats
I'm pretty sure this discussion has gone on before and you were involved in it, but I think it would be worth mentioning at the very least that a rog10/swa10 can forgo the two-weapon feat tree by picking perfect two-weapon fighting at level 10 rogue. They still get +17 BAB, which is nothing to sneeze at and is 2 levels behind for number of attacks (which is compensated by a lot more feats). Ring of blinking + thrown weapons is also a basic combo worth mentioning. Good basic daring outlaw guide, though! --Andrew Arnott (talk, email) 16:40, September 21, 2009 (UTC)
- Meh, the first is a dirty trick that has no place amongst honest optimizers like us, gov'nah. The second also stinks of cheese. I prefer to keep my builds cheeseless. Cheese just gives us optimizers a bad name, and makes munchkins out of some as they attempt to bend the rules so that RAI/RAW is in their favor.
- Thanks for the compliment though :-) I think it's a decent primer to the basics of the combat rogue :-) --Ghostwheel 16:45, September 21, 2009 (UTC)
Assassin deserves a mention
Assassin deserves a mention. For a sacrifice of 1 BAB, weakening critical, a little bit of HP and 1 point of dodge bonus, you can add 3 levels of assassin which nets you +1d6 of Sneak attack , Improved Uncanny Dodge, Death Attack, poison use and assassin spells. Invisibility is super handy as well as being able to self-buff.
Damage sum
Short swords for small creatures (halfling) don't do 1d6. 92.254.200.119 00:46, September 10, 2010 (UTC)TJ