Difference between revisions of "Ball and Chain (3.5e Equipment)"

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Revision as of 22:02, 11 August 2009

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Author: Summerscythe (talk)
Date Created: 2008/04/26
Status: Up for any help and constructive criticism!
Editing: Clarity edits only please
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Template:Weapon Stats2

A Ball and Chain is a 10 Ft. long chain connected to a heavy round weight. The Ball and Chain has reach, so you can strike opponents 10 feet away with it. In addition, unlike most other weapons with reach, it can be used against an adjacent foe.

The wielder of a Ball and Chain who also has the Power Attack feat may make a special attack action (A building of momentum strike as the Ball and Chain whirls around the wielders head gathering force.) if he has a base attack bonus of 6: As a full round action, the wielder may make a power attack of at least a -5 penalty (He still gets the benefits of Power Attack.) to add an additional 1d8 points of bludgeoning damage for a medium Ball and Chain (1d12 for a large Ball and Chain and so on...), and an expanded Critical of 20/x4. the additional bludgeoning damage is multiplied on a confirmed threat. If the wielder misses the attack he must make a Fortitude save (DC 14) or fall prone due to a loss of balance.



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AuthorSummerscythe +
Identifier3.5e Equipment +
Rated ByFoxwarrior + and Sunwitch +
RatingRating Pending +
TitleBall and Chain +