Difference between revisions of "Ghoster (4e Monster)"
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m (Text replace - "[[Category:Level <!--your creature's level. Put "31+" if it's level is higher than 30-->]]" to "") |
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{{Author | {{Author | ||
|author_name=Surrealistik | |author_name=Surrealistik | ||
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}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{BM}} |
|name=Poisoned Dagger | |name=Poisoned Dagger | ||
|action=Standard; At-Will | |action=Standard; At-Will | ||
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}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{BR}} |
|name=Poisoned Superior Crossbow | |name=Poisoned Superior Crossbow | ||
|action=Standard; At-Will | |action=Standard; At-Will | ||
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}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{M}}/{{R}} |
|name=Called Shot: Head | |name=Called Shot: Head | ||
|action=Standard; At-Will | |action=Standard; At-Will | ||
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}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{M}}/{{R}} |
|name=Called Shot: Arm | |name=Called Shot: Arm | ||
|action=Standard; At-Will | |action=Standard; At-Will | ||
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}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{M}}/{{R}} |
|name=Called Shot: Leg | |name=Called Shot: Leg | ||
|action=Standard; At-Will | |action=Standard; At-Will | ||
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}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{M}}/{{R}} |
|name=Trick Shot | |name=Trick Shot | ||
|action=Standard; At-Will | |action=Standard; At-Will | ||
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}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{M}}/{{R}} |
|name=Tumbling Attack | |name=Tumbling Attack | ||
|action=Move | |action=Move | ||
− | |recharge=4 | + | |recharge=recharge {{4}} {{5}} {{6}} |
|keywords= | |keywords= | ||
|effect=Ghoster shifts his speed, then makes a basic attack. | |effect=Ghoster shifts his speed, then makes a basic attack. | ||
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}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{R}} |
|name=Flash Bomb | |name=Flash Bomb | ||
|action=Standard; 6 times per encounter. | |action=Standard; 6 times per encounter. | ||
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}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{R}} |
|name=Smoke Bomb | |name=Smoke Bomb | ||
|action=Standard; 6 times per encounter. | |action=Standard; 6 times per encounter. | ||
|recharge= | |recharge= | ||
|keywords=Poison, Zone | |keywords=Poison, Zone | ||
− | |effect=''Effect:'' Area burst 2 within 10; The burst creates a zone of thick noxious smoke. The zone is heavily obscured, and blocks line of sight. Any creature that ends its turn in the zone takes 10 poison damage and is slowed and dazed until the end of its next turn. At the end of each turn, increase the size of the burst by 1. When the size of the burst is greater than 3, the zone is lightly obscured, and any creature that ends its turn in the zone takes 5 poison damage and is slowed until the end of its next turn. When the size of the burst is greater than 5, the zone dissipates. | + | |effect=''Effect:'' Area burst 2 within 10; The burst creates a zone of thick noxious smoke. The zone is heavily obscured, and blocks line of sight. Any creature that ends its turn in the zone takes 10 poison damage and is slowed and dazed until the end of its next turn. At the end of each turn, increase the size of the burst by 1. When the size of the burst is greater than 3, the zone is lightly obscured, and any creature that ends its turn in the zone takes 5 poison damage and is slowed until the end of its next turn. When the size of the burst is greater than 5, the zone dissipates. Ghoster is immune to these effects. |
}} | }} | ||
{{4e Creature Power | {{4e Creature Power | ||
− | |type= | + | |type={{A}} |
+ | |name=Landmine | ||
+ | |action=Standard; 6 times per encounter. | ||
+ | |recharge= | ||
+ | |keywords=Fire, Thunder, Zone | ||
+ | |effect=''Effect:'' Ghoster creates a zone in an area burst 1 within 1 square that lasts until the end of the encounter. The zone is invisible to all creatures and non-magical. An Insight or Perception check (DC 34) allows a creature to spot the zone. A Thievery check (DC 20) allows a creature to determine that the zone can be prematurely triggered. A Thievery check (DC 34) made in or adjacent to the zone allows a creature to disable the zone. Any creature other than Ghoster that enters the zone, or an area, close blast or burst attack with the fire or thunder keyword that overlaps with the zone triggers the following attack as no action, using the zone's origin square as the attack's origin square: | ||
+ | ''Attack:'' Close burst 2 (creatures in burst); +19 vs. Reflex | ||
+ | |||
+ | ''Hit:'' 5d12 + 10 thunder and fire damage and the target is knocked prone. If the attack roll exceeds the target's defense by 5 or more, the target is dazed and deafened (save ends). | ||
+ | ''Miss:'' Half damage. | ||
+ | }} | ||
+ | {{4e Creature Power | ||
+ | |type={{M}} | ||
|name=Deft Counterstab | |name=Deft Counterstab | ||
|action=Immediate Reaction; At-Will | |action=Immediate Reaction; At-Will | ||
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[[Category:User]] | [[Category:User]] | ||
[[Category:Creature]] | [[Category:Creature]] | ||
− | + | ||
[[Category:<!--Your creature's role-->]] | [[Category:<!--Your creature's role-->]] | ||
[[Category:<!--your creature's type-->]] | [[Category:<!--your creature's type-->]] |
Latest revision as of 20:48, 3 July 2012
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Facts about "Ghoster (4e Monster)"
Author | Surrealistik + |
Identifier | 4e Monster + |
Rating | Undiscussed + |
Title | Ghoster + |