Difference between revisions of "Talk:Pactcraft (3.5e Skill)"

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(Created page with "==Potential== You should make it do something interesting in addition to the identification. Right now there no real reason for a GM to use this variant skill since it alread...")
 
(Potential: I have no ideas, sadly.)
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You should make it do something interesting in addition to the identification. Right now there no real reason for a GM to use this variant skill since it already covered by knowledge and bardic lore. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 17:05, 27 November 2015 (UTC)
 
You should make it do something interesting in addition to the identification. Right now there no real reason for a GM to use this variant skill since it already covered by knowledge and bardic lore. --[[User:Leziad|Leziad]] ([[User talk:Leziad|talk]]) 17:05, 27 November 2015 (UTC)
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:I'd like to come up with something interesting, but I unfortunately have no ideas. Er, wait, I do have one... but it might be gamebreaking. Namely, accelerating cooldown times. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 19:27, 27 November 2015 (UTC)

Revision as of 19:27, 27 November 2015

Potential

You should make it do something interesting in addition to the identification. Right now there no real reason for a GM to use this variant skill since it already covered by knowledge and bardic lore. --Leziad (talk) 17:05, 27 November 2015 (UTC)

I'd like to come up with something interesting, but I unfortunately have no ideas. Er, wait, I do have one... but it might be gamebreaking. Namely, accelerating cooldown times. --Luigifan18 (talk) 19:27, 27 November 2015 (UTC)