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Travel Domain (5e Divine Domain)

491 bytes removed, 18:04, 17 August 2020
Replaced "Banishing Strike" with the traditional "Potent Spellcasting" (8th level)
You may learn a number of languages this way equal to your {{srd5lc|Proficiency Bonus}}. If you have learned that many languages through this means, you may still use this feature, but must forget one of the languages that you have learned this way to make room for the new language.
|trait6name=Banishing StrikePotent Spellcasting|trait6desc=At 8th level, you gain You add your Wisdom modifier to the ability to infuse your weapon with divine energy. Once on each of your {{srd5lc|Turn}}s, when damage you hit a creature deal with a weapon attack, you can cause the weapon to deal an extra 1d8 any cleric {{srd5lc|ForceCantrip}} damage to the target. At 14th level, the extra damage increased to 2d8In addition, creatures from a different plane of existence that are hit with this strike must succeed on a {{SRD5|Wisdom5e:Rule Tip/Divine Strike vs. Potent Spellcasting}} {{srd5lc|Saving Throw}} against your {{srd5lc|Spell Save}} DC or be {{srd5lc|Banishment|banished}} to their home plane of existence. The banished creature cannot return the the plane they were banished from for a year and a day.
|trait7name=Inexhaustible
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