Difference between revisions of "Dark Harvest (3.5e Equipment)"
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|name=Dark Harvest | |name=Dark Harvest | ||
|aura=Strong [[SRD:Necromancy School|necromancy]]; (DC 23) | |aura=Strong [[SRD:Necromancy School|necromancy]]; (DC 23) | ||
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Revision as of 20:45, 4 May 2010
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Price: | 176,000 gp |
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Body Slot: | — (Held) |
Caster Level: | 15th |
Aura: | Strong necromancy; (DC 23) |
Activation: | Use Activated (read text) |
Weight: | – |
The blade of this scythe is as black as night, drinking in all the light that hits it. Mounted on a gnarled, Zalanthar-wooden shaft, several miniature skulls and dark-feathered withers suspend from ornate cords attached to the top of the shaft, and emit ghostly whispers and a foul blackness that seeks to reap life whenever the scythe blade pierces flesh. A non-evil character holding the scythe incurs 5 negative levels until such time as that it is discarded.
Upon a successful critical hit against a living creature, this +3 unholy scythe slays the target outright, unless it succeeds on a DC 19 Fortitude save.
A dark harvest empowers its wielder, having a total of 5 charges that allow him to create a number of spell-like effects:
- Desecrate (2 charges)
- Keen edge (2 charges)
- Magic circle against good (2 charges)
- Unholy blight (DC 18) (3 charges)
- Blasphemy (DC 21) (5 charges)
- Unholy aura (DC 22) (5 charges)
Dark harvest's caster level is 15.
When killing a living creature of 6 HD or more with its attacks or ingrained spells, dark harvest recovers one charge. It recovers 2 charges from a creature of 12 HD or more, and 3 charges from a creature of 18 HD or more. Summoned creatures cannot replenish a dark harvest scythe, but called creatures can. Charges recovered over the maximum of 5 are lost.
Prerequisites: CL 15th; Craft Magic Arms and Armor; blasphemy, desecrate, slay living, magic circle against good, unholy aura, unholy blight, creator must be evil. Market price 176,000 gp; 88,000 gp + 7,040 XP.
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