Difference between revisions of "SRD:Mass Cure Light Wounds"

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| school=Conjuration
 
| school=Conjuration
 
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| subschool=Healing
| lvl=[[SRD:Bard Spell List|Brd]] 5,  [[SRD:Cleric Spell List|Clr]] 5,  Druid 6,  [[SRD:Healing Domain|Healing]] 5
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| lvl=Bard 5,  Cleric 5,  Druid 6,  [[SRD:Healing Domain|Healing]] 5
 
| comp=V, S
 
| comp=V, S
 
| casttime=1 [[SRD:Standard Actions|standard action]]
 
| casttime=1 [[SRD:Standard Actions|standard action]]

Latest revision as of 07:00, 10 April 2011

This material is published under the OGL


Cure Light Wounds, Mass
Conjuration (Healing)
Level: Bard 5, Cleric 5, Druid 6, Healing 5
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will half (harmless) or Will half; see text
Spell Resistance: Yes (harmless) or Yes; see text

You channel positive energy to cure 1d8 points of damage +1 point per caster level (maximum +25) in each selected creature.

Like other cure spells, mass cure light wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.



Back to Main PageSystem Reference DocumentSpells

ComponentV + and S +
LevelBard 5 +, Cleric 5 +, Druid 6 + and Healing 5 +
RangeOther +
SchoolConjuration +
SubschoolHealing +
TitleMass Cure Light Wounds +