SRD:Mass Cure Light Wounds

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Cure Light Wounds, Mass
Conjuration (Healing)
Level: Bard 5, Cleric 5, Druid 6, Healing 5
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will half (harmless) or Will half; see text
Spell Resistance: Yes (harmless) or Yes; see text

You channel positive energy to cure 1d8 points of damage +1 point per caster level (maximum +25) in each selected creature.

Like other cure spells, mass cure light wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.



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ComponentV + and S +
LevelBard 5 +, Cleric 5 +, Druid 6 + and Healing 5 +
RangeOther +
SchoolConjuration +
SubschoolHealing +
TitleMass Cure Light Wounds +