Difference between revisions of "Talk:Basic Combat Rogue Guide (3.5e Guide)"
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[[Special:Contributions/92.254.200.119|92.254.200.119]] 00:46, September 10, 2010 (UTC)TJ | [[Special:Contributions/92.254.200.119|92.254.200.119]] 00:46, September 10, 2010 (UTC)TJ | ||
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|reason=Shows how to create something decently optimized in DnD without having to jump through every book. Also, with all the areas open to customization, makes a nice starting point for character creation. | |reason=Shows how to create something decently optimized in DnD without having to jump through every book. Also, with all the areas open to customization, makes a nice starting point for character creation. | ||
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You forgot to stack swashbuckler with rogue levels for the purpose of Dodge and Grace (as stated in the daring outlaw feat). --[[User:ElfsMaster|ElfsMaster]] 17:55, 7 March 2012 (UTC) | You forgot to stack swashbuckler with rogue levels for the purpose of Dodge and Grace (as stated in the daring outlaw feat). --[[User:ElfsMaster|ElfsMaster]] 17:55, 7 March 2012 (UTC) | ||
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+ | : Thanks, added it. --[[User:Ghostwheel|Ghostwheel]] 18:38, 7 March 2012 (UTC) |
Latest revision as of 23:15, 16 August 2012
Contents
Long-Run Trick That Saves Feats[edit]
I'm pretty sure this discussion has gone on before and you were involved in it, but I think it would be worth mentioning at the very least that a rog10/swa10 can forgo the two-weapon feat tree by picking perfect two-weapon fighting at level 10 rogue. They still get +17 BAB, which is nothing to sneeze at and is 2 levels behind for number of attacks (which is compensated by a lot more feats). Ring of blinking + thrown weapons is also a basic combo worth mentioning. Good basic daring outlaw guide, though! --Andrew Arnott (talk, email) 16:40, September 21, 2009 (UTC)
- Meh, the first is a dirty trick that has no place amongst honest optimizers like us, gov'nah. The second also stinks of cheese. I prefer to keep my builds cheeseless. Cheese just gives us optimizers a bad name, and makes munchkins out of some as they attempt to bend the rules so that RAI/RAW is in their favor.
- Thanks for the compliment though :-) I think it's a decent primer to the basics of the combat rogue :-) --Ghostwheel 16:45, September 21, 2009 (UTC)
Assassin deserves a mention[edit]
Assassin deserves a mention. For a sacrifice of 1 BAB, weakening critical, a little bit of HP and 1 point of dodge bonus, you can add 3 levels of assassin which nets you +1d6 of Sneak attack , Improved Uncanny Dodge, Death Attack, poison use and assassin spells. Invisibility is super handy as well as being able to self-buff. —Preceding unsigned comment added by 67.166.240.15 (talk • contribs) at
- Giving up BAB and losing SA just isn't worth the death attack, poison use, or spells though :-/ Especially since you get so few spells, and need to invest many more levels to get decent ones, iirc --Ghostwheel 02:13, 21 September 2011 (UTC)
Damage sum[edit]
Short swords for small creatures (halfling) don't do 1d6. 92.254.200.119 00:46, September 10, 2010 (UTC)TJ
Rating[edit]
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Havvy favors this article and rated it 4 of 4! |
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Shows how to create something decently optimized in DnD without having to jump through every book. Also, with all the areas open to customization, makes a nice starting point for character creation. |
Daring Outlaw[edit]
You forgot to stack swashbuckler with rogue levels for the purpose of Dodge and Grace (as stated in the daring outlaw feat). --ElfsMaster 17:55, 7 March 2012 (UTC)
- Thanks, added it. --Ghostwheel 18:38, 7 March 2012 (UTC)