Difference between revisions of "User:Ghostwheel/5e Stat Skeleton"
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! Monster Level<br>(1 per party member) || AC || Attack || HP || DPR on hit || DCs (+att) || Saves (def) || Budget Cost | ! Monster Level<br>(1 per party member) || AC || Attack || HP || DPR on hit || DCs (+att) || Saves (def) || Budget Cost | ||
|- | |- | ||
− | | 1/4 || 13 || +6 || | + | | 1/4 || 13 || +6 || 9 || 2 || x (+x) || +3/+1/-1 (x) || 2 |
|- | |- | ||
− | | 1/2 || 13 || +6 || 23 || 2 || x (+x) || +4/+2/0 (x) || | + | | 1/2 || 13 || +6 || 23 || 2 || x (+x) || +4/+2/0 (x) || 5 |
|- | |- | ||
| 1 || 13 || +6 || 46 || 2 || x (+x) || +5/+3/+1 (x) || 10 | | 1 || 13 || +6 || 46 || 2 || x (+x) || +5/+3/+1 (x) || 10 |
Revision as of 01:50, 25 November 2017
Monster Level (1 per party member) |
AC | Attack | HP | DPR on hit | DCs (+att) | Saves (def) | Budget Cost |
---|---|---|---|---|---|---|---|
1/4 | 13 | +6 | 9 | 2 | x (+x) | +3/+1/-1 (x) | 2 |
1/2 | 13 | +6 | 23 | 2 | x (+x) | +4/+2/0 (x) | 5 |
1 | 13 | +6 | 46 | 2 | x (+x) | +5/+3/+1 (x) | 10 |
2 | 13 | +7 | 46 | 5.5 | x (+x) | +5/+3/+1 (x) | 30 |
3 | 13 | +7 | 61 | 7 | x (+x) | +5/+3/+1 (x) | 45 |
4 | 14 | +8 | 64 | 8.5 | x (+x) | +6/+3/+1 (x) | 65 |
5 | 16 | +9 | 85 | 10 | x (+x) | +7/+4/+2 (x) | 125 |
6 | 16 | +9 | 85 | 12 | x (+x) | +7/+4/+2 (x) | 145 |
7 | 16 | +9 | 100 | 13.5 | x (+x) | +7/+4/+2 (x) | 190 |
8 | 17 | +10 | 103 | 15 | x (+x) | +8/+5/+2 (x) | 260 |
9 | 18 | +10 | 117 | 16.5 | x (+x) | +9/+5/+2 (x) | 350 |
10 | 18 | +10 | 117 | 18 | x (+x) | +9/+5/+2 (x) | 390 |
11 | 19 | +11 | 138 | 20 | x (+x) | +9/+5/+2 (x) | 580 |
12 | 19 | +11 | 138 | 24 | x (+x) | +9/+5/+2 (x) | 700 |
13 | 20 | +11 | 153 | 25.5 | x (+x) | +10/+6/+3 (x) | 900 |
14 | 20 | +11 | 153 | 27.5 | x (+x) | +10/+6/+3 (x) | 960 |
15 | 20 | +11 | 168 | 29 | x (+x) | +10/+6/+3 (x) | 1120 |
16 | 20 | +11 | 168 | 34 | x (+x) | +10/+6/+3 (x) | 1300 |
17 | 21 | +12 | 183 | 36 | x (+x) | +11/+7/+3 (x) | 1780 |
18 | 22 | +12 | 188 | 38 | x (+x) | +11/+7/+3 (x) | 2120 |
19 | 22 | +12 | 204 | 44 | x (+x) | +11/+7/+3 (x) | 2600 |
20 | 22 | +12 | 204 | 46 | x (+x) | +11/+7/+3 (x) | 2750 |
- Minions have 1/4 the HP of what's listed on the table, and should do 2/5 (40%) the damage a normal monster would do to account for the fact that they die faster, and automatically have evasion and mettle. Minions don't use hindering, debilitating, or incapacitating effects.
- Normals don't use debilitating or incapacitating effects.
- Elites should do +40% extra damage of what a normal monster would do, and multiply the health of a normal by 1.4. Elites are immune to incapacitating effects. Elites don't use debilitating effects.
- Solos should do x2 extra damage of what a normal monster does, and multiply the health of a normal by 2. Solos are immune to incapacitating and debilitating effects.