Difference between revisions of "Blade of the doomed fate (4e Power)"
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{{Author | {{Author | ||
|author_name=Jonathan | |author_name=Jonathan | ||
− | |date_created= | + | |date_created=December 26, 2017 |
|status=Complete | |status=Complete | ||
}} | }} | ||
<onlyinclude>{{4e Power | <onlyinclude>{{4e Power | ||
− | |name=Sword of Doomed | + | |name=Sword of Doomed Fate |
|class=Avenger | |class=Avenger | ||
|type=Attack | |type=Attack | ||
|level=7 | |level=7 | ||
|usage=Encounter | |usage=Encounter | ||
− | |flavor=You imbue your weapon with zeal, anger and hatred and when you strike you give those intense | + | |flavor=You imbue your weapon with zeal, anger, and hatred, and when you strike, you give those intense emotions to your foes. The divine wrath possesses your sword for more punishment. |
|keywords=Divine, Weapon, Psychic, Fear | |keywords=Divine, Weapon, Psychic, Fear | ||
|actiontype=Standard Action | |actiontype=Standard Action | ||
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|defense=Will | |defense=Will | ||
|hit=2W + Wisdom modifier [[4e Index (4e Other)#Psychic|Psychic]] damage and the target is immobilised (save end). | |hit=2W + Wisdom modifier [[4e Index (4e Other)#Psychic|Psychic]] damage and the target is immobilised (save end). | ||
− | |special=At the end of your turn, if | + | |special=At the end of your turn, if you use a heavy blade and have not used your move action, every creature adjacent to you takes psychic damage equal to your Wisdom modifier. |
}}</onlyinclude> | }}</onlyinclude> | ||
Latest revision as of 20:45, 26 December 2017
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Sword of Doomed Fate Avenger Attack 7
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You imbue your weapon with zeal, anger, and hatred, and when you strike, you give those intense emotions to your foes. The divine wrath possesses your sword for more punishment. | |
Encounter ✦ Divine, Weapon, Psychic, Fear | |
Standard Action | melee |
Target: One creature | |
Attack: Wisdom vs. Will | |
Hit: 2W + Wisdom modifier Psychic damage and the target is immobilised (save end). | |
Special: At the end of your turn, if you use a heavy blade and have not used your move action, every creature adjacent to you takes psychic damage equal to your Wisdom modifier. |
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