Difference between revisions of "Bodkin Caltrops (3.5e Equipment)"

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Bodkin caltrops are like regular caltrops but with a few exceptions, these caltrops were made to ignore tough armor and feet.  A bodkin caltrop when stepped on ignores up to 5 ac or damage reduction for creatures with footwear or that have thick soles naturally. If the bodkin caltrops succeed on the attack, the creature has stepped on one. The bodkin caltrop deals 2 points of damage, and the creature’s speed is reduced by one-half because its foot is wounded. This movement penalty lasts for 36 hours, or until the creature is successfully treated with a DC 20 Heal check, or until it receives at least 2 points of magical curing. A charging or running creature must immediately stop if it steps on a bodkin caltrop. Any creature moving at half speed or slower can pick its way through a bed of  bodkin caltrops with no trouble.
 
Bodkin caltrops are like regular caltrops but with a few exceptions, these caltrops were made to ignore tough armor and feet.  A bodkin caltrop when stepped on ignores up to 5 ac or damage reduction for creatures with footwear or that have thick soles naturally. If the bodkin caltrops succeed on the attack, the creature has stepped on one. The bodkin caltrop deals 2 points of damage, and the creature’s speed is reduced by one-half because its foot is wounded. This movement penalty lasts for 36 hours, or until the creature is successfully treated with a DC 20 Heal check, or until it receives at least 2 points of magical curing. A charging or running creature must immediately stop if it steps on a bodkin caltrop. Any creature moving at half speed or slower can pick its way through a bed of  bodkin caltrops with no trouble.
  
 
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Gp cost: 20 gp
  
  

Revision as of 23:46, 5 February 2018


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Author: balmz (talk)
Date Created: feb 4 2018
Status: tbc
Editing: Clarity edits only please
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Bodkin Caltrops

Bodkin caltrops are like regular caltrops but with a few exceptions, these caltrops were made to ignore tough armor and feet. A bodkin caltrop when stepped on ignores up to 5 ac or damage reduction for creatures with footwear or that have thick soles naturally. If the bodkin caltrops succeed on the attack, the creature has stepped on one. The bodkin caltrop deals 2 points of damage, and the creature’s speed is reduced by one-half because its foot is wounded. This movement penalty lasts for 36 hours, or until the creature is successfully treated with a DC 20 Heal check, or until it receives at least 2 points of magical curing. A charging or running creature must immediately stop if it steps on a bodkin caltrop. Any creature moving at half speed or slower can pick its way through a bed of bodkin caltrops with no trouble.

Gp cost: 20 gp



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Authorbalmz +
Identifier3.5e Equipment +
RatingUnrated +
TitleBodkin Caltrops +