Difference between revisions of "Bodkin Caltrops (3.5e Equipment)"
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Bodkin caltrops are like regular caltrops but with a few exceptions, these caltrops were made to ignore tough armor and feet. A bodkin caltrop when stepped on ignores up to 5 ac or damage reduction for creatures with footwear or that have thick soles naturally. If the bodkin caltrops succeed on the attack, the creature has stepped on one. The bodkin caltrop deals 2 points of damage, and the creature’s speed is reduced by one-half because its foot is wounded. This movement penalty lasts for 36 hours, or until the creature is successfully treated with a DC 20 Heal check, or until it receives at least 2 points of magical curing. A charging or running creature must immediately stop if it steps on a bodkin caltrop. Any creature moving at half speed or slower can pick its way through a bed of bodkin caltrops with no trouble. | Bodkin caltrops are like regular caltrops but with a few exceptions, these caltrops were made to ignore tough armor and feet. A bodkin caltrop when stepped on ignores up to 5 ac or damage reduction for creatures with footwear or that have thick soles naturally. If the bodkin caltrops succeed on the attack, the creature has stepped on one. The bodkin caltrop deals 2 points of damage, and the creature’s speed is reduced by one-half because its foot is wounded. This movement penalty lasts for 36 hours, or until the creature is successfully treated with a DC 20 Heal check, or until it receives at least 2 points of magical curing. A charging or running creature must immediately stop if it steps on a bodkin caltrop. Any creature moving at half speed or slower can pick its way through a bed of bodkin caltrops with no trouble. | ||
− | + | Gp cost: 20 gp | |
Revision as of 23:46, 5 February 2018
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Bodkin Caltrops
Bodkin caltrops are like regular caltrops but with a few exceptions, these caltrops were made to ignore tough armor and feet. A bodkin caltrop when stepped on ignores up to 5 ac or damage reduction for creatures with footwear or that have thick soles naturally. If the bodkin caltrops succeed on the attack, the creature has stepped on one. The bodkin caltrop deals 2 points of damage, and the creature’s speed is reduced by one-half because its foot is wounded. This movement penalty lasts for 36 hours, or until the creature is successfully treated with a DC 20 Heal check, or until it receives at least 2 points of magical curing. A charging or running creature must immediately stop if it steps on a bodkin caltrop. Any creature moving at half speed or slower can pick its way through a bed of bodkin caltrops with no trouble.
Gp cost: 20 gp
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Author | balmz + |
Identifier | 3.5e Equipment + |
Rating | Unrated + |
Title | Bodkin Caltrops + |