User:Cedges/Polymorph (Legend Class)

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Revision as of 17:41, 10 August 2013 by Cedges (talk | contribs) (Some Noble Gas circles)
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Author: Cedges (talk)
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Polymorph

<-general description->.

Making a Polymorph

<-Strong points and weak points, and effectiveness with party members.->.

Party role: <-description of where this class fits in a party->.

Polymorphs in your game: <-description of how this class fits into the world->.

Multiclassing tips: <-tips on multiclassing as the class->.

8
HP/LEVEL
6
SKILLS
CHA
KOM
CON
KDM

Table: The Polymorph

Level BAB Fort Ref Will Tracks
Noble Gas Liquid Talent Solid Form
1st +1 +2 +0 +2 Borrowed Shape Assumed Ability 1
2nd +2 +3 +1 +3 <Third track ability>
3rd +3 +4 +1 +4 Like a Rock
4th +4 +4 +2 +4 2
5th +5 +5 +2 +5 <Third track ability>
6th +6 +6 +3 +6 Borrowed Body
7th +7 +6 +3 +6 3
8th +8 +7 +4 +7 <Third track ability>
9th +9 +8 +4 +8 Fleeting Visibility
10th +10 +8 +5 +8 4
11th +11 +9 +5 +9 <Third track ability>
12th +12 +10 +6 +10 Borrowed Face
13th +13 +10 +6 +10 5
14th +14 +11 +7 +11 <Third track ability>
15th +15 +12 +7 +12 <First track ability>
16th +16 +12 +8 +12 6
17th +17 +13 +8 +13 <Third track ability>
18th +18 +14 +9 +14 <First track ability>
19th +19 +14 +9 +14 7
20th +20 +15 +10 +15 <Third track ability>

Tracks

Multiple [Morph] actions can be combined into a single action, which takes as long as the longest of the combined actions.

Noble Gas

Noble Gas is all about changing what you look like, impersonating people, diplomacy, etc.

1st Circle - Borrowed ShapeSU: You may change your appearance as a swift action. You take the shape, visual appearance, smell, voice, feel, taste, and in every other way appear to be a member of your new species or race. Your appearance is only as accurate as your knowledge of the race or species you are changing into. Your new shape must be in the same size category as your current body. You cannot control your specific appearance; each time you change shape you appear as the same average member of your new species or race. This is a [Morph] action. You gain a +2 bonus to Intimidate checks.

2nd Circle - Like a RockSU: You may change your appearance to that of any single item or structure as a swift action. The item or structure must be of the same size category as yourself. It may including moving, but not detachable, parts. Your appearance is only as accurate as your imagination of what you are changing into. You cannot assume the appearance of a specific item or structure. As an item, you lose your AC, but have a hardness equal to your AC. This is a [Morph] action.

3rd Circle - Borrowed BodySU: When you change your appearance, you no longer always appear as the same member of your new species or race. You may appear as a child or someone of old age, add defects, have missing limbs, etc. Your appearance is only as accurate as your imagination of what you are changing into. You cannot assume the appearance of a specific member of your new species or race. You gain a +2 bonus to Bluff checks.

4th Circle - Fleeting VisibilitySU: You can become [Invisible] or become visible as a standard action. This is a [Morph] action.

5th Circle - Borrowed FaceSU: When you change your appearance, you may change it to match a specific individual, item, or structure. Your appearance is only as accurate as your knowledge of that individual, item or structure. You gain a +2 bonus to Diplomacy checks. In addition, you may make minor changes to your appearance as an immediate action. These changes go unnoticed with a successful Larceny (Slight of Hand) check. This is a [Morph] action.

6th Circle - <span id="<Ability name>"><Ability name></span><One of EX, SU, SLA, or other superscript ability type, if necessary.>: <Ability description. If these abilities have their own type, they may be designated such with EX, SU, or SLA>

7th Circle - <span id="<Ability name>"><Ability name></span><One of EX, SU, SLA, or other superscript ability type, if necessary.>: <Ability description. If these abilities have their own type, they may be designated such with EX, SU, or SLA>


Liquid Talent

Liquid Talent is about grabbing a single iconic ability (like a dragon's breath weapon) to really be what you have changed into.

1st Circle - Assumed Ability 1SU: You gain any one 1st circle ability from a racial track. You may change your assumed ability once at the beginning of each [Scene]. Changing your assumed ability is a [Morph] action. You may not change your assumed ability if you cannot currently use it (for example, if the ability you assumed is recharging). When you change your assumed ability, all ongoing effects of the previous ability end immediately.

2nd Circle - 2SU: You may assume 2nd circle abilities when using Assumed Ability. Use your highest circle in Liquid Talent in place of the assumed ability's track's.

3rd Circle - 3SU: You may assume 3rd circle abilities when using Assumed Ability. You may change your assumed ability once per [Scene] as a standard action in addition to changing it at the beginning of each scene.

4th Circle - 4SU: You may assume 4th circle abilities when using Assumed Ability. You may change your assumed ability twice per [Scene] as a standard action in addition to changing it at the beginning of each scene.

5th Circle - 5SU: You may assume 5th circle abilities when using Assumed Ability. You may change your assumed ability once per [Encounter] as a standard action, in addition to the changes allowed per scene. You may change your assumed ability at will between encounters.

6th Circle - 6SU: You may assume 6th circle abilities when using Assumed Ability. You may change your assumed ability twice per [Encounter] as a standard action, in addition to the changes allowed per scene. You may change your assumed ability at will between encounters.

7th Circle - 7SU: You may assume 7th circle abilities when using Assumed Ability. You may change your assume ability at will as a standard action.


Solid Form

Solid Form is about changing your actual size, strength, etc so you can do the basic extraordinary things of the shape you've changed into.

1st Circle - <span id="<Ability name>"><Ability name></span>SU: You can change size to one size category larger or smaller than your original size as a move action. This is a [Morph] action.

2nd Circle - <span id="<Ability name>"><Ability name></span><One of EX, SU, SLA, or other superscript ability type, if necessary.>: <Ability description. If these abilities have their own type, they may be designated such with EX, SU, or SLA>

3rd Circle - <span id="<Ability name>"><Ability name></span><One of EX, SU, SLA, or other superscript ability type, if necessary.>: <Ability description. If these abilities have their own type, they may be designated such with EX, SU, or SLA>

4th Circle - <span id="<Ability name>"><Ability name></span><One of EX, SU, SLA, or other superscript ability type, if necessary.>: <Ability description. If these abilities have their own type, they may be designated such with EX, SU, or SLA>

5th Circle - <span id="<Ability name>"><Ability name></span><One of EX, SU, SLA, or other superscript ability type, if necessary.>: <Ability description. If these abilities have their own type, they may be designated such with EX, SU, or SLA>

6th Circle - <span id="<Ability name>"><Ability name></span><One of EX, SU, SLA, or other superscript ability type, if necessary.>: <Ability description. If these abilities have their own type, they may be designated such with EX, SU, or SLA>

7th Circle - <span id="<Ability name>"><Ability name></span><One of EX, SU, SLA, or other superscript ability type, if necessary.>: <Ability description. If these abilities have their own type, they may be designated such with EX, SU, or SLA>


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LegendClasses