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Elementalism (One)

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Noncanon

Elementalism[1] (Spell) (pointer)
Level: 0-level (cantrip)
Class List: Arcane, Primal
School: Transmutation
Casting Time: 1 action
Range:  30 feet
Components: V, S
Duration: Instantaneous
Scales: False

Summary: You magically control elements with one of the following temporary effects:

  • Beckon Air. Create a strong breeze.
  • Beckon Earth. Create a shroud of dust or sand.
  • Beckon Fire. Create embers and smoke.
  • Beckon Water. Create mist or water.
  • Sculpt Element. Cause dirt, sand, fire, smoke, mist, or water to form a shape.


Sources and NotesEdit

  1. Jeremy Crawford, WotC Development Team (29 June 2023). UA 2023 Player's Handbook Playtest 6. (Dungeons and Dragons One D&D) Wizards of the Coast. Licensed: © Wizards of the Coast (used under 'fair use' clause).
One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

— D&D Beyond One D&D Playtest material
Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most 5e Unearthed Arcana PDFs

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