Hero's Epic Fall Damage (5e Variant Rule)
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Variant: FallingEdit
Calculate a Fall DCEdit
- Fall DC = (Fall Height × Weight)1/3
To use kilograms & meters, multiply by 2
Saving ThrowEdit
Subtract a Strength or Dexterity saving throw from the fall DC
Roll for DamageEdit
Roll a number of Terrain dice, equal to the remaining fall DC;
Using a:
d1 for deep water
d3 for banked snow or sand
d6 for average terrain, adobe or wood
d12 for rock or metal
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