You talk about attacking against saves a couple times. Are you presupposing the variant of making attackers roll against a static save defense? If so, I'd suggest rewording to more standard assumptions -- it's easier for DMs to adjust from standard to variant than it is for them to figure out what the hell you mean and then transfer the concept back to standard rules. --DanielDraco (talk) 06:33, 9 November 2012 (UTC)
- Fix'd. --Ghostwheel (talk) 09:20, 9 November 2012 (UTC)
- Is it? What does it mean for the opponent to gain the edge on something that forces you to make a Reflex save, when they are not the one actually making a d20 roll? --DanielDraco (talk) 18:18, 9 November 2012 (UTC)
- Clarified it on the article page. --Ghostwheel (talk) 20:17, 15 February 2013 (UTC)
- I like the concept of another variant helping out with "attacking" saving throws. For example, you could use the hypnosis spell or psionics to tell your opponent to "believe what you see", losing him/her some edge (probably 3) on will saves for the duration; "your joints are a bit inflexible", losing him/her some edge on reflex saves; or even use the suggestion spell to trick him/her into losing an edge on such save. Also, a called shot to the legs could cause loss of some edge on reflex saves and/or other DEX checks. All in all, conditions that cause the gain or loss of edge to saving throws is an interesting concept. --HB Forged (talk) 11:09, 20 March 2018 (MDT)
I just want to check if I understand this correctly. When attacking someone who is denied their dexterity bonus to AC, the attacker gains the edge, but the defender keeps their AC bonus for dexterity. Is this correct? Thanks. Fangotango (talk) 15:36, 9 November 2012 (UTC)
- Yes, that's correct. --Ghostwheel (talk) 20:17, 15 February 2013 (UTC)