Primitive Machete (3.5e Equipment)

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Author: Azya (talk)
Date Created: 27 March 2011
Status: Finished
Editing: Clarity edits only please
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Primitive Machete

Exotic One-Handed Melee

Cost: 12 gp
Damage (Small): 1d4
Damage (Medium)1: 1d6
Critical: 19-20x2
Weight2: 4 lbs
Type3: Slashing
HP4: 5
Hardness: 8

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


A primitive machete is a weighted blade, usually made of bone or stone. While it makes an excellent weapon (and are often the default swords used by primitive tribes), its primary purpose is to cut through and destroy hard materials such as sandstone and small trees. If used against an object, a primitive machete ignores the first 3 points of hardness possessed by the object.

Although it is categorized as an exotic weapon, a primitive machete can be used by those not trained in its use as a martial weapon. If it is used as a martial weapon, the wielder of a primitive machete cannot take advantage of its ability to damage objects. More importantly, it is not as sturdy as a more modern weapon. When used by someone not trained in how to properly care for it, primitive machetes tend to break. Every time a character using a primitive machete as a martial weapon deals damage over the weapon's normal maximum (this might result from a high Strength score, using the Power Attack feat, or making a critical hit), the character must make a reflex save (10 + the damage dealt by the attack) or the machete breaks and becomes useless. A character with the proper Exotic Weapon Proficiency does not need to worry about breakage.


Back to Main Page3.5e HomebrewEquipmentWeapons

AuthorAzya +
ClassMelee +
Cost12 gp +
Critical19-20x2 +
Damage1d6 +
Damage TypeSlashing +
Hardness8 +
Hit Points5 +
Identifier3.5e Equipment +
ProficiencyExotic +
Range+
Rated ByFluffykittens +, Eiji-kun + and ThunderGod Cid +
RatingRating Pending +
SizeOne-Handed +
TitlePrimitive Machete +
Weight4 +