Vigil Tombwarden (3.5e Monster)

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Author: Sulacu (talk)
Date Created: December 28, 2011
Status: Work in progress
Editing: Clarity edits only please
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Tombwarden
Size/Type: Medium Construct (Augmented Undead)
Hit Dice: 8d12+20 (40 sp/72 hp)
Initiative: +3
Speed: 30 ft. (6 squares)
Armor Class: 21 (+3 Dex, +6 natural, +2 deflection), touch 15, flat-footed 18
Base Attack/Grapple: +4/+9
Attack: Favored weapon +11 melee (1d8+11/19-20 or ×3*)
Full Attack: Favored weapon +11 melee (1d8+11/19-20 or ×3*)
Space/Reach: 5 ft./5 ft.
Special Attacks: Maneuver-like abilities, vigilance
Special Qualities: Construct traits, Darkvision 60 ft., DR 5/adamantine, immunity to electricity, low-light vision, SR 20, susceptibility to turning/rebuking
Saves: Fort +2, Ref +5, Will +9
Abilities: Str 21, Dex 17, Con —, Int 12, Wis 16, Cha 15
Skills: Climb +13, Jump +13, Knowledge (local) +7, Listen +14, Martial LoreToB +14, Spot +14
Feats: Iron Will, Power Attack, Weapon Focus (favored weapon), Weapon Specialization ((favored weapon)
Environment: Ancient crypts and ruins
Organization: Solitary, deathguard (2 plus 2-6 protectors) or squad (2 advanced to 12 HD plus 4-8 regular)
Challenge Rating: 6
Treasure: One +1 orichalcum weapon.
Alignment: Always lawful (any)
Advancement: 9-12 HD (Medium)
Level Adjustment:


*: Depending on the critical properties of the wielded weapon

Bla bla tombwarden bla.

Stuff.

Combat

Things.

Favored Weapon: Each tombwarden is interred with the weapon it was most proficient with in life. This is either a longsword, battleaxe, warhammer or spear. A tombwarden’s weapon is a +1 weapon made from orichalcum



Back to Main Page3.5e HomebrewMonsters

AlignmentAlways lawful (any) +
AuthorSulacu +
Challenge Rating6 +
EnvironmentAncient crypts and ruins +
Identifier3.5e Monster +
Level Adjustment+
RatingUnrated +
SizeMedium +
SubtypeAugmented Undead +
TitleVigil Tombwarden +
TypeConstruct +