Fang Weapon (3.5e Equipment)

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Author: Sam Kay (talk)
Date Created: 24th July 2007
Status: complete
Editing: Clarity edits only please
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Fang Weapon

Simple Light Melee

Cost: 8 gp
Damage (Small): +2
Damage (Medium)1: +3
Critical: As Base Fang
Weight2: 4 lbs
Type3: Piercing
Hardness: 12

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


Size of Spider Cost Damage Weight Equip DC
Fine 1gp +0 1/4lb 12
Diminutive 2gp +1 1/2lb 14
Tiny 2gp +1 1lb 16
Small 8gp +2 2lb 18
Medium 8gp +3 4lb 20
Large 16gp +4 8lb 22
Huge 32gp +7 16lb 25
Gargantuan 64gp +10 32lb 30
Colossal 128gp +14 64lb 35

Description[edit]

A Fang weapon is a metal shell (in a spider fang shape) with protruding blades that Drow often purchase to help their "pets" (monstrous Spiders) cause more harm with their bite attacks. They are purchased as a pair, and are generally strapped to the fangs of a Monstrous Spider (usually one that serves as a guardian) and fastened on with straps. The fang weapon has a hole at its point where the fangs protrude, and so bite attacks from spiders with fang weapons still deal poison damage. A spider is automatically proficient with fang weapons.

Attaching Fang Weapons[edit]

In order to attach a fang weapon to a Spider's fangs, a character must pass a handle animal check (the DC is shown on the weapon table above), or else the Spider will attack. Spider Riders attaching Fang Weapons to their Spider Mounts do not need to make this skill check. The check must be retaken to remove fang weapons, and the check is automatically passed when removing fang weapons from a dead spider. A Monstrous Spider that sleeps while whearing fang weapons is treated as sleeping while wearing heavy armour.

Effects[edit]

Fang weapons provide an enhancement bonus (as shown on the table above) to the bite damage of a monstrous spider (shown on the table above). This stacks with any magical enhancements on the fang weapons themselves, (i.e, damage from the bite attack of as huge Monstrous Spider with fang weapons is 2D6+13 and poison).

Magical Fang Weapons[edit]

A fang weapon can be created as a magical weapon in the same way that a normal weapon can (base cost is as a masterwork fang weapon). The fang weapons are enchanted as if they are one single weapon (so it only costs 2308gp for a +1 medium fang weapon, rather than 4608gp).The bonus from a pair of magical fang weapons is applied to the fangs they are equipped to. These bonuses stack with with the damage bonuses gained from the fang weapons, but not with bonuses gained from magic fang and greater magic fang.



Back to Main Page3.5e HomebrewEquipmentWeapons

AuthorSam Kay +
ClassMelee +
Cost8 gp +
CriticalAs Base Fang +
Damage+3 +
Damage TypePiercing +
Hardness12 +
Hit PointsDefault +
Identifier3.5e Equipment +
ProficiencySimple +
Range+
RatingUndiscussed +
SizeLight +
TitleFang Weapon +
Weight4 +