Talk:Ice Spike (3.5e Spell)
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If I may, you're not being awfully clear as to the effects being impaled by a massive ice spike has on subsequent rounds... -HarrowedMind (talk) 19:20, 11 December 2012 (UTC)
- Yeah, this is a really "cool" sounding spell that could use a duration and effect on the impaled thing. - Tarkisflux Talk 19:44, 11 December 2012 (UTC)
- To be honest, I'm not 100% sure myself. I'm thinking immobility and damage over time, but... Is there any in-game precedent for determining the effects of being impaled on a massive spike? —Preceding unsigned comment added by Luigifan18 (talk • contribs) at
- There's some impaling stuff in the pit traps, but it's just one time damage stuff. Round per level 3d6 cold damage + prone / immobilized / held in mid-air might work well at this level, with reflex ends note (like hold person) to keep it at moderate level. - Tarkisflux Talk 22:54, 11 December 2012 (UTC)