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About the IP Range Blocks[edit]

With the loss of Asirra and the rash of new account creation, I am taking an aggressive stance against spam accounts. I am blocking entire ip range of a provider (found via WHOIS) when that range has been associated with multiple spam accounts, but only for 1 year as they may change over time and I don't want to have to remember to unblock them later. Only ip edits and account creation are disabled for these blocks. Existing users who login from one of these blocks (including existing spam accounts) should not be affected.

If you are a new user trying to create an account from one of the blocked ranges, I'm sorry for the headache. Users in these ip ranges can send emails or join our IRC chat to ask for help (links on the left), and we will assist legitimate users who need to create an account from those ranges. We can either setup the account for you with a dummy password which you can change afterwards, or temporarily unblock the range so you can do it yourself.

This plan is possibly too aggressive, I guess we'll find out. If you have a better plan, start a discussion on my talk page and maybe I'll do that instead.

About me[edit]

I am one of the admins here, and make crazy templates.

I like ridiculously convoluted player driven campaigns (which means I generally prefer wizard balanced games in the 6-14 level range), math and probabilities, and gentlemen's agreements not to break the game (because they leave more interesting options on the table than just fixing it all). In case you want to see more about how I roll, here's my current list of houserules.

I write crunchy bits, like the Tome of Prowess when I can find the time. While others can do the difficult work of putting working classes and options atop a system rife with pit falls and really complex issues, I prefer to tinker with the system itself to find a measure of balance. It's just easier for me (/shrug).

I also write a fair bit on The Gaming Den posting under the same name. It's not as nice a place as here or most other boards, so consider yourself warned if you decide to check it out.

Work I've Rated[edit]


Rants and Canned Responses[edit]

My work[edit]

Tome of Prowess Stuff[edit]

  • Tome of Prowess (3.5e Sourcebook) (Skills for the mundane and the masterful. Skills that scale to all levels of the game and offer the skilled classes some of the utility previously only found within spells or items.)

Mostly not ToP Stuff[edit]

Some ToP stuff is still in here due to my inability to exclude it from the ask query. Apologies to those who aren't looking for that sort of thing :-(.


  • Priest (3.5e Class) (A cleric revision with less physical combat power, spontaneous casting from a much smaller list, and a stronger reliance on domains for spells available.)
  • Templar (3.5e Class) (Templars are ordained warriors tasked with spreading the faith and defending the faithful, while also beating down the foes of a deity.)



Weapon Properties[edit]

Variant Rules[edit]

TOToM Contributions[edit]

My Adoptions[edit]

Adoption Updates[edit]

This is mostly for personal reference for when these adoptions get updated:

  • Make both of Jay's classes 2/3rd casters (bard progression-ish) instead of 1/2.
  • Make both classes ToP compatible, and add to sourcebook.
  • Make Grey Guardian more able to draw fire from groups / non-melee enemies.
  • Replace Kingsguard favored enemy mechanic with something that will see less situational use.


Personal Links[edit]