User:Franken Kesey/Insectux (3.5e Campaign Setting)/Organisms/Creature Creation

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Creating Creatures

If a player wishes to be an insect that is unlisted, or engage with a creature that is unlisted, they may speak to their GM. (A GM may also use these guidelines to create other creatures.) Here are some general mechanical guidelines to this.

Tier1 Health Class2 AC Saves3 Skill Bonus4 Base Speed Damage
Low Medium High Very High Low High Max Min Allocate Land Fly Swim Burrow Weak Moderate Strong
1st 2d4+1 2d6+2 3d6+3 3d8+4 1 2 +2/-2 +7 +2 8 5 10 3 0 1 1d2 1d4
2nd x2 x2 x2 x3 3 5 +4/+2/-2 +10 +4 16 10 15 5 3 1d4+1 1d6+1 1d8+1
3rd x3 x4 x4 x6 5 8 +6/+4 +20 +6 24 20 25 10 5 2d8+2 3d6+2 3d8+2
  1. The fourth tier is highly variable and has no set of guidelines for finding scores.
  2. Tiers 2 and 3 modify the tier 1 score.
  3. Modifications to saves, the bonus need not be taken.
  4. Skills cannot exceed the maximum (only save bonuses will allow it to exceed). General skills begin with the indicated minimum, specialized begin with half minimum. Each species gets minx4 to allocate elsewhere. A negative skill of 2 to any general skill adds 1 more skill point that can be added to boost another.