User:Bongo9911/Empiric Manipulator (5e Class)
| |||||||||
Rating box not supported outside of the main namespace. | |||||||||
Rate this article Discuss this article |
Sensory Controller
As a Sensory Controller you have the ability to control the 6 Human senses, Hearing, Intuition Sight, Smell, Taste, and Touch.
<- intro section 1 name ->
<- intro section 1 ->
<- intro section 2 name ->
<- intro section 2 ->
Creating a <- class name ->
<- creating a member of this class section ->
Quick Build
<- quick character build choices ->
Class Features
As a Sensory Controller, you gain the following class features.
Hit Points
Hit Dice: 16 per Sensory Controller level
Hit Points at 1st Level: 6 + your Constitution modifier
Hit Points at Higher Levels: 16 + your Constitution modifier
Proficiencies
Armor:
Weapons:
Tools:
Saving Throws: Charisma, Intelligence
Skills: Choose two from Animal Handling, Deception, Nature, Performance, Persuasion, Survival.
Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- <- equipment line 1 ->
- <- equipment line 2 ->
- <- equipment line 3, add additional "*"s on new lines for each additional equipment line ->
The Sensory Controller
Level | Proficiency Bonus |
Features |
---|---|---|
1st | +2 | |
2nd | +2 | |
3rd | +2 | |
4th | +2 | |
5th | +3 | |
6th | +3 | |
7th | +3 | |
8th | +3 | |
9th | +4 | |
10th | +4 | |
11th | +4 | |
12th | +4 | |
13th | +5 | |
14th | +5 | |
15th | +5 | |
16th | +5 | |
17th | +6 | |
18th | +6 | |
19th | +6 | |
20th | +6 |
Empirical Magic
As a child you realized the ability to control what people were able to sense, and have since honed your skills.
Sensory Mastery
At 1st level, you will pick one sense of your choice Hearing, Intuition Sight, Smell, Taste, or Touch. You will become a master of this sense, and be able to learn as many of this type of sense in spells as you want, given you can learn the spell. The other senses you will only be able to know 1 of their type at first level, and more at higher levels as shown in the Sensory Controller table.
Cantrips
At 1st level, you know four cantrips of your choice from the Sensory Controller spell list. You learn additional Sensory controller cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Sensory Controller table.
Spell Slots
ADD LATER
Spells Known of 1st Level and Higher
You know two 1st-level spells of your choice from the Sensory Controller spell list.
The Spells Known column of the Sensory Controller table shows when you learn more sorcerer spells of your choice. Each of these spells must be of a level for which you have spell slots. For instance, when you reach 3rd level in this class, you can learn one new spell of 1st or 2nd level.
<- subclass header ->
<- subclass introduction ->
<- include ant desired subclasses on this page with the following format: "{{:<Subclass Name> (5e Subclass)}}", with each entry on it's own line. for example: ->
{{:<Subclass Name1> (5e Subclass)}}
{{:<Subclass Name2> (5e Subclass)}}