Sandbox 6
Personality
Physical Description
Relations
Alignment
Lands
Religion
Language
Names
Racial Traits
- +2 Dexterity, +2 Intelligence, −2 Constitution, −2 Wisdom, −2 Charisma. For uniformity do not use abbreviations -->:
- Living Construct: Racename are built around a tormented soul, therefore possess it own free will (relatively).
- Medium:
- Racename base land speed is 30 feet.
- Command Word (Ex): All racename have a unique command word allowing to control them, if a creature speak the command word the racename will be forced to obey the following commands (as if suggestion spell). If the racename succeed it will save it cannot be affected by it command word for 1d4 minutes. A racename take a -4 penalty on will save made to resist the effect of command word.
- Memories (Ex): A racename may recall ancestral memories as bardic knowledge ability, except they use their HD instead of bard level for memories check.
- Ghost Infused (Ex): A racename natural weapon and any weapon it wield gain the ghost touch special quality.
- Wooden Body (Ex): Racename body, being made of wood are particularly affected by wood shape or similar spells, these spells may be used to heal or damage the racename by 1d6 per level of the spell (double if used to damage) (By example wood shape may be used to heal the racename by 3d6 or damage it by 6d6). Additionally racename are vulnerable to fire and have a natural armor of 2.
- Wraith Soul (Su): Racename are built around a tormented soul, if the racename is somehow slain, the soul is releashed for an instant into the world of the living. The racename soul may persist for 1 round per character level, it type change to undead and it gain the incorporeal subtype. It lose wooden body and command word special qualities. After the duration is over the soul wander off to whatever afterlife await it in the next world. Racename are more difficult to raise than other creature, requiring at least a resurrection spell and are not affected by neither raise dead or revivify.
- Automatic Languages: . Bonus Languages: .
- Favored Class: Rogue, Wizard.
- Level Adjustment:
Vital Statistics
Table: Random Starting Ages
Adulthood |
Simple |
Moderate |
Complex
|
years |
+ |
+ |
+
|
Table: Aging Effects
Middle Age1 |
Old2 |
Venerable3 |
Maximum Age
|
years |
years |
years |
+ years
|
Table: Random Height and Weight
Gender |
Base Height |
Height Modifier |
Base Weight |
Weight Modifier
|
Male |
' " |
+ |
lb. |
× () lb.
|
Female |
' " |
+ |
lb. |
× () lb.
|
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