User:Balmz/shield

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Author: balmz (talk)
Date Created: august 18 2020
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Shield Tactics [Fighter] Prerequisites: Proficiency with shields, 15 strength or 15 dexterityBenefit: This feat gives access to the following abilities when wielding a shield that is not a buckler.


Shield Your Eyes: The character can add the shield's ac to saves against gaze attacks, abilities or magic that affect the character's eyes in an adverse way such as causing blindness from light or dirt in the eyes or similar things. Additionally against gaze attacks if averting eyes there's a 65% chance to not to need to make a saving throw.


Improved Bash: When bashing a foe with your shield, you no longer lose the shield's ac bonus. Additionally Tower shields can be used for a bash, when used they have a damage range of 1d8 and a critical range of 2x/20.

Cymbal Finish: When performing a full attack against one foe, the character can make an additional shield bash attack at a -5 attack penalty.

Missile Guard : Once per round when you or an ally within 5 feet of you would normally be hit with a ranged weapon, you may attempt make either a dexterity check or reflex save against the attack roll to attempt deflect it so that you or the ally take no damage from it. You must be aware of the attack and not flatfooted.

Attempting to deflect a ranged weapon doesn’t count as an action. Unusually massive ranged weapons and ranged attacks generated by spell effects can’t be deflected.

Fell bash: When performing a shield bash on a foe no more then one size larger then you, you may attempt to knock them prone, The target must make a DC 10 +1/2 your bab + your strength modifier reflex save or fall prone.


Armored Train: When charging and attacking while holding a shield, you no longer take a –2 penalty to your AC until the start of your next turn. Additionally when performing a bullrush or overrun, you do not provoke an attack of opportunity and you may add your shield's armor class to your check.

Safe Guard: You do not provoke an attack of opportunity when wielding a shield for the following actions: drawing or sheathing a weapon, using a thrown ranged weapon,