SRD:Fighter (Feat Type)

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Fighter Bonus Feats[edit]

Any feat designated as a fighter feat can be selected as a fighter’s bonus feat. This designation does not restrict characters of other classes from selecting these feats, assuming that they meet any prerequisites.

List of Fighter Bonus Feats[edit]

 

SRD Fighter Feats

Feat Summary Prerequisites
Awesome Blow Str 25, Power Attack, Improved Bull Rush, size Large or larger.
Blind-Fight Reroll miss chance for concealment. None
Cleave Extra melee attack after dropping target. Str 13, Power Attack.
Combat Expertise Trade attack bonus for AC (max 5 points). Int 13.
Combat Reflexes Gain AoOs equal to Dex modifier. None
Deflect Arrows Deflect one ranged attack per round. Dex 13, Improved Unarmed Strike.
Dodge +1 dodge bonus to AC against selected target. Dex 13.
Exotic Weapon Proficiency No penalty on attacks with specific exotic weapon. Base attack bonus +1 (plus Str 13 for bastard sword or dwarven waraxe).
Far Shot Increase range increment by 50% or 100%. Point Blank Shot.
Great Cleave No limit to cleave attacks each round. Str 13, Cleave, Power Attack, base attack bonus +4.
Greater Manyshot You are skilled at firing many arrows at once, even at different opponents. Dex 17, Manyshot, Point Blank Shot, Rapid Shot, base attack bonus +6.
Greater Two-Weapon Fighting Gain third attack with off-hand weapon at -10 penalty. Improved Two-Weapon Fighting, Two-Weapon Fighting, Dex 19, base attack bonus +11.
Greater Weapon Focus +1 bonus on attack rolls with selected weapon. Proficiency with selected weapon, Weapon Focus with selected weapon, Fighter level 8th.
Greater Weapon Specialization +2 bonus on damage rolls with selected weapon. Proficiency with selected weapon, Greater Weapon Focus with selected weapon, Weapon Focus with selected weapon, Weapon Specialization with selected weapon, fighter level 12th.
Improved Bull Rush This feat needs a summary., When you perform a bull rush, you do not provoke an attack of opportunity from the defender. Str 13, Power Attack.
Improved Critical Double threat range of weapon. Proficient with weapon, base attack bonus +8.
Improved Feint Feint as a move action. Int 13, Combat Expertise.
Improved Grapple +4 bonus on grapple checks; no attack of opportunity. Dex 13, Improved Unarmed Strike.
Improved Initiative Act sooner in combat. None
Improved Overrun +4 bonus on overrun attempts; no attack of opportunity. Str 13, Power Attack.
Improved Precise Shot Ignore less than total cover/concealment on ranged attacks. Dex 19, Point Blank Shot, Precise Shot, base attack bonus +11.
Improved Shield Bash Keep Shield bonus to AC while shield bashing. Shield Proficiency.
Improved Sunder +4 bonus on sunder attempts; no attack of opportunity. Str 13, Power Attack.
Improved Trip Trip opponents more easily. Int 13, Combat Expertise.
Improved Two-Weapon Fighting Gain second attack with off-hand attack. Dex 17, Two-Weapon Fighting, base attack bonus +6.
Improved Unarmed Strike Considered armed even when unarmed. None
Manyshot Shoot two or more arrows simultaneously. Dex 17, Point Blank Shot, Rapid Shot, base attack bonus +6
Mobility +4 dodge bonus to AC against some attacks of opportunity. Dex 13, Dodge.
Mounted Archery This feat needs a summary. Ride 1 rank, Mounted Combat.
Mounted Combat This feat needs a summary. Ride 1 rank.
Point Blank Shot +1 bonus on ranged attack and damage within 30 ft. None
Power Attack Trade attack bonus for damage (up to base attack bonus). Str 13.
Power Critical Weapon focus (chosen weapon), base attack bonus +4
Precise Shot No –4 penalty for shooting into melee. Point Blank Shot.
Quick Draw Draw weapon as free action. Base attack bonus +1.
Rapid Reload Action to reload crossbows decreases one step. Weapon Proficiency (crossbow type chosen).
Rapid Shot One extra ranged attack each round. Dex 13, Point Blank Shot.
Ride-By Attack Attack creatures while charging. Ride 1 rank, Mounted Combat.
Sharp-Shooting Point Blank Shot, Precise Shot, base attack bonus +3.
Shot on the Run Move before and after ranged attack. Dex 13, Dodge, Mobility, Point Blank Shot, base attack bonus +4.
Snatch Arrows Catch a deflected ranged attack. Dex 15, Deflect Arrows, Improved Unarmed Strike.
Spirited Charge Deal double damage while charging on a mount. Ride 1 rank, Mounted Combat, Ride-By Attack.
Spring Attack Move before and after melee attack. Dex 13, Dodge, Mobility, base attack bonus +4.
Stunning Fist Stun foes during attack. Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8.
Trample This feat needs a summary. Ride 1 rank, Mounted Combat.
Two-Weapon Defense Gain +1 shield bonus to AC when wielding two weapons. Dex 15, Two-Weapon Fighting.
Two-Weapon Fighting You can fight with a weapon in each hand. You can make one extra attack each round with the second weapon. Dex 15.
Weapon Finesse Use Dex modifier instead of Str modifier on attack rolls with light melee weapons. Base attack bonus +1.
Weapon Focus +1 bonus on attack rolls with selected weapon. Proficiency with selected weapon, base attack bonus +1.
Weapon Specialization +2 bonus on damage rolls with selected weapon. Proficiency with selected weapon, Weapon Focus with selected weapon, fighter level 4th.
Whirlwind Attack Dex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4.
 

Homebrew Fighter Feats

Homebrew feats using this type appear below. These are not part of the SRD, and are presented for ease of reference only. Click "Show" below to view them.

 

Epic Homebrew Fighter Feats

Homebrew feats using this type appear below. These are not part of the SRD, and are presented for ease of reference only. Click "Show" below to view them.



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Facts about "Fighter (Feat Type)"
IdentifierFeat Type +
SummaryAny feat designated as a fighter feat can be selected as a fighter’s bonus feat. +
TitleFighter +