User:Aarnott/Lego Bin 6
This build assumes the use of Cross-Style Training. If you read this and have any ideas of how I can improve it, please let me know!
Monk of the Passive Way 2/Psychic Warrior 1/Fighter 1/Psychic Warrior +1/War Mind 5/Crusader 1/War Mind+5/Knight 3/Fighter +1
32 point buy: Str 10, Dex 16, Con 14, Int 12, Wis 16 Cha 8
Contents
Alternate Class Features
- PB2 Monk Decisive Strike
Feats
- 1 - Exotic Weapon (Spiked Chain)
- 1h - Jotunbrud
- 1b - Cross-Style Training (Spiked Chain)
- 2b - Improved Trip
- 3 - Weapon Finesse
- 3b - Psionic Weapon
- 4b - Combat Reflexes
- 5b - Psionic Meditation
- 6 - Practiced Manifester (Warmind)
- 9 - Hold the Line
- 12 - Deep Impact
- 15 - Robilar's Gambit
- 18 - Power Attack
- 18b - Mounted Combat
- 20b - Deft Opportunist
Stances
Thicket of Blades
Maneuvers
?
Powers
I assume power retraining is allowed. Otherwise the build is really weak until War Mind 2 or so.
- Psywar 1 - Expansion (will retrain to something else when warmind takes this)
- Psywar 2 - Inertial Armor (will retrain to something else when warmind takes this)
- War Mind 1 - Expansion (Psywar retrains to Force Screen)
- War Mind 2 - Inertial Armor (Psywar retrains to Catfall)
- War Mind 3 - Thicken Skin
- War Mind 4 - Hustle
- War Mind 5 - Psionic Lion's Charge
- War Mind 6 - ?
- War Mind 7 - ?
- War Mind 8 - Psionic Freedom of Movement
- War Mind 9 - Steadfast Perception
- War Mind 10 - ?
Improving the Build
Spiritual_Weapon_(3.5e_Feat) can reduce MAD significantly. Swap weapon finesse for it.
Alternate Build Idea
Trade 5 War Mind levels for 5 Psionic Weapons Master levels. This gives Wisdom to the number of AoOs you can do in a round. You can also trade the second fighter level for a 6th Psionic Weapons master level so that you still have 8th level Warmind manifesting.
Requires: Power Attack, Dodge, Mobility, Psionic Dodge, and Weapon Focus by level 12 (yuck)
Halfling Boomerang Master
I have only figured out the first 6 levels for this build, but it seems to work really well so far. I use 6 levels of fighter because it is very feat intensive and I need full BAB to make the build go online as fast as possible. This build only works in the Ebberon Campaign Setting (unless your DM allows importing of boomerangs and the related feats as well as Ghostwheel's homebrew).
Strongheart halfling
Fighter 6
Feats
- Talenta Warrior 1
- Quick Draw 1b
- Point Blank Shot 1h
- Precise Shot 2b
- Ranged Flanking 3
- Boomerang DazeRoE 4b
- Ranged Threat 6
- Boomerang RicochetRoE 6b
Highlights
- At level 6, he provokes an AoO against all enemies within 15ft.
- Every attack he makes can hit an adjacent target if the first attack hits
- Every attack he hits with causes a Fort save DC 10 + damage dealt or the target is dazed 1 round. This can interrupt actions with a successful AoO!
Where to go from here
The next feats to get are:
- Combat Reflexes
- Precise Marksman
- Rapid Shot
- Mounted Combat (maybe)
- Mounted Archery (maybe)
Some classes that would be nice to pick up are:
- Rogue (sneak attack)
- Master Thrower (I think palm throw would work)
Actually, here is something that would be nice and optimized (the slower progression to go online is offset by maneuvers):
Fighter 4/Warblade 1/Psywar 2/Bloodstorm Blade 2/War Mind 5/Crusader 1/Master Thrower 5
With thunderous throw from the bloodstorm blade, the character can totally stack the War Mind's sweeping strike with the Boomerang Ricochet. This means that he can hit 2 targets that are adjacent and (technically) make a second attack against each of those targets with ricochets.
The Crusader is there for that wonderful Thicket of Blades stance (I think it would work here). I don't have access to the CW right now, so I will have to check if this build actually works and if Exotic Weapon Master would give anything worthwhile.
The Stormguard Warrior feat would work nicely (combat rhythm + thunderous throw). Round 1, make 16 (4 attacks that ricochet 2 times and sweep 2 times) melee touch attacks to gain a bonus +40 damage to attacks next round against 2 targets. Next round loose those boomerangs for a crapton of damage and a retarded daze save DC. Add in rapid shot and haste and you get 24 attacks adding +60 damage to attacks against 2 targets the next round.