SRD5:Aid

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Disambiguation.png This article is about Aid
For other uses of Aid, see Aid (disambiguation).
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY

Aid is a spell in 5th edition.

5e Spell Aid
2nd-level abjuration
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a tiny strip of white cloth)
Duration: 8 hours
Casters: Artificer, Bard, Cleric, Paladin, Ranger

Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.

At Higher Levels. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, a target's hit points increase by an additional 5 for each slot above 2nd.

End of the SRD5 material

Domain Spell

This spell is a domain spell for clerics of the Unity Domain.[1]

Sources

  1. Ben Petrisor, Dan Dillon, Jeremy Crawford, F. Wesley Schneider (6 February 2020). UA 2020 Subclasses Part 2. (5e 2014) Wizards of the Coast. . This feature is unofficial. See Unearthed Arcana notes on playtest material.

Back to Main PageSRD5Spells → Aid

Facts about "Aid"
Action TypeOther +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
Canontrue +
CasterArtificer +, Cleric +, Paladin +, Bard + and Ranger +
ComponentV +, S + and M +
Level2 +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
Range30 feet +
Scalabletrue +
SchoolAbjuration +
SummaryIncreases max. hit points and hitpoints.

+
TitleAid +