Difference between revisions of "Cala'diel (5e Campaign Setting)/Stats/lvl3Paladin"

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{{5e Monster
 
{{5e Monster
|name=Level 3 Cleric Class NPC
+
|name=Level 3 Paladin Class NPC
 
|size=Medium
 
|size=Medium
 
|type=Humanoid
 
|type=Humanoid
 
|subtype=Human
 
|subtype=Human
 
|align=Neutral
 
|align=Neutral
|ac=13
+
|ac=16
|acfluff=11 + 2 (Shield)
+
|acfluff=13 (Chain shirt)+ 2 (Shield) + 1 (Defense)
|hp=21
+
|hp=24
 
|saves= WIS, CHA
 
|saves= WIS, CHA
|hd=(2d8)+10
+
|hd=(2d10)+13
 
|speed=30 ft.
 
|speed=30 ft.
|str=13
+
|str=12
|dex=11
+
|dex=10
|con=15
+
|con=16
|int=10
+
|int=11
|wis=13
+
|wis=12
|cha=11
+
|cha=15
 
|conditionimmunity=
 
|conditionimmunity=
 
|senses=
 
|senses=
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|qualities=
 
|qualities=
{{5e AbilName|Channel Divinity}} They may use [[SRD5:Cleric#Channel_Divinity:_Turn_Undead|Turn Undead]]
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{{5e AbilName|Lay on Hands}} They have a pool of 15 hit points to spend.
 +
 
 +
{{5e AbilName|Fighting Style}} Defense. +1 AC while wearing armor.
 +
 
 +
{{5e AbilName|Divine Smite}} They can expend a spell slot to deal 2d8 radiant damage in addition to the weapons damage on a melee attack. Plus 1d8 for for each level spell slot higher than first up to 5d8.
 +
 
 +
{{5e AbilName|Divine Health}} They are immune to disease.
  
 
|actions=
 
|actions=
{{5e AbilName|Mace}} +3. Hit: 4 (1d6 + 1) bludgeoning damage.
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{{5e AbilName|Morningstar}} +3. Hit: 5 (1d8 + 1) piercing damage.
 
 
{{5e Ability|Spellcasting|{{srd5lc|Spellcasting Ability}} is {{SRD5|Wisdom}} (spell save {{SRD5|DC}} 12, +4 to hit with spell attacks). They know the following spells prepared and have the listed number of spell slots:<br />
 
Cantrips (at will): [[SRD5:Light (spell)|Light]], [[SRD5:Guidance|Guidance]], [[SRD5:Mending|Mending]] <br />
 
1st level (4): [[SRD5:Cure Wounds|Cure wounds]](Domain spell)), [[SRD5:Bless|Bless]], [[SRD5:Detect Magic|Detect Magic]], [[SRD5:Guiding Bolt|Guiding Bolt]],[[SRD5:Sanctuary|Sanctuary]] <br />
 
2nd level (2): [[SRD5:Blindness/Deafness|Blindness/Deafness]]}}
 
  
 +
{{5e Ability|Spellcasting| Thier {{srd5lc|Spellcasting Ability}} is {{SRD5|Charisma}} with (spell save {{SRD5|DC}} 13, +5 to hit with spell attacks). They know the following spells and have the listed number of spell slots:<br />
 +
1st level (3): [[SRD5:Cure Wounds|Cure wounds]], [[SRD5:Bless|Bless]], and [[SRD5:Divine Favor|Divine Favor]]<br />}}
 
}}
 
}}
  
 
== Equipment ==
 
== Equipment ==
They carry a mace, a shield, are wearing leather armor with commoner's clothes, 7 gold, and a holy symbol.
+
They carry a morningstar, a shield, are wearing a chain shirt with commoner's clothes, 2 gold, and a holy symbol.

Latest revision as of 22:19, 26 June 2017

Level 3 Paladin Class NPC
Medium Humanoid (Humans), Neutral
Armor Class: 16 (13 (chain shirt)+ 2 (shield) + 1 (defense))
Hit Points: 24 ((2d10)+13)
Speed: 30 ft.
STR DEX CON INT WIS CHA
12 (+1) 10 (+0) 16 (+3) 11 (+0) 12 (+1) 15 (+2)
Saving Throws: WIS, CHA
Senses: passive Perception 11
Languages: Common
Challenge: ( xp)Proficiency Bonus (PB):
Lay on Hands. They have a pool of 15 hit points to spend.

Fighting Style. Defense. +1 AC while wearing armor.

Divine Smite. They can expend a spell slot to deal 2d8 radiant damage in addition to the weapons damage on a melee attack. Plus 1d8 for for each level spell slot higher than first up to 5d8.

Divine Health. They are immune to disease.

Actions

Morningstar. +3. Hit: 5 (1d8 + 1) piercing damage.

Spellcasting. Thier spellcasting ability is Charisma with (spell save DC 13, +5 to hit with spell attacks). They know the following spells and have the listed number of spell slots:
1st level (3): Cure wounds, Bless, and Divine Favor


Equipment[edit]

They carry a morningstar, a shield, are wearing a chain shirt with commoner's clothes, 2 gold, and a holy symbol.

AlignmentNeutral +
Canontrue +
Creature NameLevel 3 Paladin Class NPC +
FeaturesSpellcasting + and {{{feature1}}} +
Hit Dice(2d10)+13 +
Hit Points24 +
NameLevel 3 Paladin Class NPC +
SizeMedium +
SortTextCala'diel/Stats 5e +
SubtypeHuman +
TypeHumanoid +