SRD5:Cure Wounds
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| see Healing Magic (disambiguation). |
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Cure Wounds is a spell in 5th edition.
5e (2014) Spell
Cure Wounds
1st-level evocation
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
Casters: Artificer, Bard, Cleric, Druid, Eldritch Knight, Paladin, Ranger
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
Sources and Notes[edit]
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast.
- caster list expanded in:
- Wizards RPG Team (19 August 2014). Player's Handbook. (5e 2014) Wizards of the Coast. ISBN 0786965606. p. 75.
- Keith Baker, Ruty Rutenberg, Jeremy Crawford, Mike Mearls, Kate Welch (19 November 2019). Wayfinder's Guide to Eberron. (5e 2014) Wizards of the Coast. p. 178.)
Facts about "Cure Wounds"
| Action Type | Action + |
| Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
| Canon | true + |
| Caster | Artificer +, Bard +, Cleric +, Druid +, Eldritch Knight +, Paladin + and Ranger + |
| Component | V + and S + |
| Level | 1 + |
| Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
| Range | Touch + |
| Scalable | true + |
| School | Evocation + |
| Title | Cure Wounds + |
