Difference between revisions of "User:Ghostwheel/5e Stat Skeleton"
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! Monster Level<br>(1 per party member) || AC || Attack || HP || DPR on hit || DCs (+att) || Saves (def) || Budget Cost | ! Monster Level<br>(1 per party member) || AC || Attack || HP || DPR on hit || DCs (+att) || Saves (def) || Budget Cost | ||
|- | |- | ||
− | | 1/4 || 13 || + | + | | 1/4 || 13 || +2 || 5 || 6.5 || x (+x) || +3/+1/-1 (x) || 2 |
|- | |- | ||
− | | 1/2 || 13 || + | + | | 1/2 || 13 || +2 || 11 || 6.5 || x (+x) || +4/+2/0 (x) || 5 |
|- | |- | ||
− | | 1 || 13 || + | + | | 1 || 13 || +2 || 23 || 6.5 || x (+x) || +5/+3/+1 (x) || 10 |
|- | |- | ||
− | | 2 || 13 || + | + | | 2 || 13 || +3 || 23 || 16 || x (+x) || +5/+3/+1 (x) || 30 |
|- | |- | ||
− | | 3 || 13 || + | + | | 3 || 13 || +3 || 30 || 21 || x (+x) || +5/+3/+1 (x) || 45 |
|- | |- | ||
− | | 4 || 14 || + | + | | 4 || 14 || +4 || 32 || 26 || x (+x) || +6/+3/+1 (x) || 65 |
|- | |- | ||
− | | 5 || 16 || + | + | | 5 || 16 || +5 || 42 || 30.5 || x (+x) || +7/+4/+2 (x) || 125 |
|- | |- | ||
− | | 6 || 16 || + | + | | 6 || 16 || +5 || 42 || 35.5 || x (+x) || +7/+4/+2 (x) || 145 |
|- | |- | ||
− | | 7 || 16 || + | + | | 7 || 16 || +5 || 50 || 40 || x (+x) || +7/+4/+2 (x) || 190 |
|- | |- | ||
− | | 8 || 17 || + | + | | 8 || 17 || +6 || 51 || 45 || x (+x) || +8/+5/+2 (x) || 260 |
|- | |- | ||
− | | 9 || 18 || + | + | | 9 || 18 || +6 || 59 || 50 || x (+x) || +9/+5/+2 (x) || 350 |
|- | |- | ||
− | | 10 || 18 || + | + | | 10 || 18 || +6 || 59 || 54.5 || x (+x) || +9/+5/+2 (x) || 390 |
|- | |- | ||
− | | 11 || 19 || + | + | | 11 || 19 || +7 || 69 || 59.5 || x (+x) || +9/+5/+2 (x) || 580 |
|- | |- | ||
− | | 12 || 19 || + | + | | 12 || 19 || +7 || 69 || 71.5 || x (+x) || +9/+5/+2 (x) || 700 |
|- | |- | ||
− | | 13 || 20 || + | + | | 13 || 20 || +7 || 76 || 77 || x (+x) || +10/+6/+3 (x) || 900 |
|- | |- | ||
− | | 14 || 20 || + | + | | 14 || 20 || +7 || 77 || 82 || x (+x) || +10/+6/+3 (x) || 960 |
|- | |- | ||
− | | 15 || 20 || + | + | | 15 || 20 || +7 || 84 || 87.5 || x (+x) || +10/+6/+3 (x) || 1120 |
|- | |- | ||
− | | 16 || 20 || + | + | | 16 || 20 || +7 || 84 || 102.5 || x (+x) || +10/+6/+3 (x) || 1300 |
|- | |- | ||
− | | 17 || 21 || + | + | | 17 || 21 || +8 || 91 || 108.5 || x (+x) || +11/+7/+3 (x) || 1780 |
|- | |- | ||
− | | 18 || 22 || + | + | | 18 || 22 || +8 || 94 || 114.5 || x (+x) || +11/+7/+3 (x) || 2120 |
|- | |- | ||
− | | 19 || 22 || + | + | | 19 || 22 || +8 || 102 || 132 || x (+x) || +11/+7/+3 (x) || 2600 |
|- | |- | ||
− | | 20 || 22 || + | + | | 20 || 22 || +8 || 102 || 138.5 || x (+x) || +11/+7/+3 (x) || 2750 |
|} | |} | ||
Revision as of 02:08, 25 November 2017
Monster Level (1 per party member) |
AC | Attack | HP | DPR on hit | DCs (+att) | Saves (def) | Budget Cost |
---|---|---|---|---|---|---|---|
1/4 | 13 | +2 | 5 | 6.5 | x (+x) | +3/+1/-1 (x) | 2 |
1/2 | 13 | +2 | 11 | 6.5 | x (+x) | +4/+2/0 (x) | 5 |
1 | 13 | +2 | 23 | 6.5 | x (+x) | +5/+3/+1 (x) | 10 |
2 | 13 | +3 | 23 | 16 | x (+x) | +5/+3/+1 (x) | 30 |
3 | 13 | +3 | 30 | 21 | x (+x) | +5/+3/+1 (x) | 45 |
4 | 14 | +4 | 32 | 26 | x (+x) | +6/+3/+1 (x) | 65 |
5 | 16 | +5 | 42 | 30.5 | x (+x) | +7/+4/+2 (x) | 125 |
6 | 16 | +5 | 42 | 35.5 | x (+x) | +7/+4/+2 (x) | 145 |
7 | 16 | +5 | 50 | 40 | x (+x) | +7/+4/+2 (x) | 190 |
8 | 17 | +6 | 51 | 45 | x (+x) | +8/+5/+2 (x) | 260 |
9 | 18 | +6 | 59 | 50 | x (+x) | +9/+5/+2 (x) | 350 |
10 | 18 | +6 | 59 | 54.5 | x (+x) | +9/+5/+2 (x) | 390 |
11 | 19 | +7 | 69 | 59.5 | x (+x) | +9/+5/+2 (x) | 580 |
12 | 19 | +7 | 69 | 71.5 | x (+x) | +9/+5/+2 (x) | 700 |
13 | 20 | +7 | 76 | 77 | x (+x) | +10/+6/+3 (x) | 900 |
14 | 20 | +7 | 77 | 82 | x (+x) | +10/+6/+3 (x) | 960 |
15 | 20 | +7 | 84 | 87.5 | x (+x) | +10/+6/+3 (x) | 1120 |
16 | 20 | +7 | 84 | 102.5 | x (+x) | +10/+6/+3 (x) | 1300 |
17 | 21 | +8 | 91 | 108.5 | x (+x) | +11/+7/+3 (x) | 1780 |
18 | 22 | +8 | 94 | 114.5 | x (+x) | +11/+7/+3 (x) | 2120 |
19 | 22 | +8 | 102 | 132 | x (+x) | +11/+7/+3 (x) | 2600 |
20 | 22 | +8 | 102 | 138.5 | x (+x) | +11/+7/+3 (x) | 2750 |
- Minions have 1/4 the HP of what's listed on the table, and should do 2/5 (40%) the damage a normal monster would do to account for the fact that they die faster, and automatically have evasion and mettle. Minions don't use hindering, debilitating, or incapacitating effects.
- Normals don't use debilitating or incapacitating effects.
- Elites should do +40% extra damage of what a normal monster would do, and multiply the health of a normal by 1.4. Elites are immune to incapacitating effects. Elites don't use debilitating effects.
- Solos should do x2 extra damage of what a normal monster does, and multiply the health of a normal by 2. Solos are immune to incapacitating and debilitating effects.