Difference between revisions of "User:Ghostwheel/5e Stat Skeleton"

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! Monster Level<br>(1 per party member) || AC || Attack || HP || DPR on hit || DCs (+att) || Saves (def) || Budget Cost
 
! Monster Level<br>(1 per party member) || AC || Attack || HP || DPR on hit || DCs (+att) || Saves (def) || Budget Cost
 
|-
 
|-
| 1/4 || 13 || +6 || 9 || 2 || x (+x) || +3/+1/-1 (x) || 2
+
| 1/4 || 13 || +2 || 5 || 6.5 || x (+x) || +3/+1/-1 (x) || 2
 
|-
 
|-
| 1/2 || 13 || +6 || 23 || 2 || x (+x) || +4/+2/0 (x) || 5
+
| 1/2 || 13 || +2 || 11 || 6.5 || x (+x) || +4/+2/0 (x) || 5
 
|-
 
|-
| 1 || 13 || +6 || 46 || 2 || x (+x) || +5/+3/+1 (x) || 10
+
| 1 || 13 || +2 || 23 || 6.5 || x (+x) || +5/+3/+1 (x) || 10
 
|-
 
|-
| 2 || 13 || +7 || 46 || 5.5 || x (+x) || +5/+3/+1 (x) || 30
+
| 2 || 13 || +3 || 23 || 16 || x (+x) || +5/+3/+1 (x) || 30
 
|-
 
|-
| 3 || 13 || +7 || 61 || 7 || x (+x) || +5/+3/+1 (x) || 45
+
| 3 || 13 || +3 || 30 || 21 || x (+x) || +5/+3/+1 (x) || 45
 
|-
 
|-
| 4 || 14 || +8 || 64 || 8.5 || x (+x) || +6/+3/+1 (x) || 65
+
| 4 || 14 || +4 || 32 || 26 || x (+x) || +6/+3/+1 (x) || 65
 
|-
 
|-
| 5 || 16 || +9 || 85 || 10 || x (+x) || +7/+4/+2 (x) || 125
+
| 5 || 16 || +5 || 42 || 30.5 || x (+x) || +7/+4/+2 (x) || 125
 
|-
 
|-
| 6 || 16 || +9 || 85 || 12 || x (+x) || +7/+4/+2 (x) || 145
+
| 6 || 16 || +5 || 42 || 35.5 || x (+x) || +7/+4/+2 (x) || 145
 
|-
 
|-
| 7 || 16 || +9 || 100 || 13.5 || x (+x) || +7/+4/+2 (x) || 190
+
| 7 || 16 || +5 || 50 || 40 || x (+x) || +7/+4/+2 (x) || 190
 
|-
 
|-
| 8 || 17 || +10 || 103 || 15 || x (+x) || +8/+5/+2 (x) || 260
+
| 8 || 17 || +6 || 51 || 45 || x (+x) || +8/+5/+2 (x) || 260
 
|-
 
|-
| 9 || 18 || +10 || 117 || 16.5 || x (+x) || +9/+5/+2 (x) || 350
+
| 9 || 18 || +6 || 59 || 50 || x (+x) || +9/+5/+2 (x) || 350
 
|-
 
|-
| 10 || 18 || +10 || 117 || 18 || x (+x) || +9/+5/+2 (x) || 390
+
| 10 || 18 || +6 || 59 || 54.5 || x (+x) || +9/+5/+2 (x) || 390
 
|-
 
|-
| 11 || 19 || +11 || 138 || 20 || x (+x) || +9/+5/+2 (x) || 580
+
| 11 || 19 || +7 || 69 || 59.5 || x (+x) || +9/+5/+2 (x) || 580
 
|-
 
|-
| 12 || 19 || +11 || 138 || 24 || x (+x) || +9/+5/+2 (x) || 700
+
| 12 || 19 || +7 || 69 || 71.5 || x (+x) || +9/+5/+2 (x) || 700
 
|-
 
|-
| 13 || 20 || +11 || 153 || 25.5 || x (+x) || +10/+6/+3 (x) || 900
+
| 13 || 20 || +7 || 76 || 77 || x (+x) || +10/+6/+3 (x) || 900
 
|-
 
|-
| 14 || 20 || +11 || 153 || 27.5 || x (+x) || +10/+6/+3 (x) || 960
+
| 14 || 20 || +7 || 77 || 82 || x (+x) || +10/+6/+3 (x) || 960
 
|-
 
|-
| 15 || 20 || +11 || 168 || 29 || x (+x) || +10/+6/+3 (x) || 1120
+
| 15 || 20 || +7 || 84 || 87.5 || x (+x) || +10/+6/+3 (x) || 1120
 
|-
 
|-
| 16 || 20 || +11 || 168 || 34 || x (+x) || +10/+6/+3 (x) || 1300
+
| 16 || 20 || +7 || 84 || 102.5 || x (+x) || +10/+6/+3 (x) || 1300
 
|-
 
|-
| 17 || 21 || +12 || 183 || 36 || x (+x) || +11/+7/+3 (x) || 1780
+
| 17 || 21 || +8 || 91 || 108.5 || x (+x) || +11/+7/+3 (x) || 1780
 
|-
 
|-
| 18 || 22 || +12 || 188 || 38 || x (+x) || +11/+7/+3 (x) || 2120
+
| 18 || 22 || +8 || 94 || 114.5 || x (+x) || +11/+7/+3 (x) || 2120
 
|-
 
|-
| 19 || 22 || +12 || 204 || 44 || x (+x) || +11/+7/+3 (x) || 2600
+
| 19 || 22 || +8 || 102 || 132 || x (+x) || +11/+7/+3 (x) || 2600
 
|-
 
|-
| 20 || 22 || +12 || 204 || 46 || x (+x) || +11/+7/+3 (x) || 2750
+
| 20 || 22 || +8 || 102 || 138.5 || x (+x) || +11/+7/+3 (x) || 2750
 
|}
 
|}
  

Revision as of 02:08, 25 November 2017

Monster Stats by Level
Monster Level
(1 per party member)
AC Attack HP DPR on hit DCs (+att) Saves (def) Budget Cost
1/4 13 +2 5 6.5 x (+x) +3/+1/-1 (x) 2
1/2 13 +2 11 6.5 x (+x) +4/+2/0 (x) 5
1 13 +2 23 6.5 x (+x) +5/+3/+1 (x) 10
2 13 +3 23 16 x (+x) +5/+3/+1 (x) 30
3 13 +3 30 21 x (+x) +5/+3/+1 (x) 45
4 14 +4 32 26 x (+x) +6/+3/+1 (x) 65
5 16 +5 42 30.5 x (+x) +7/+4/+2 (x) 125
6 16 +5 42 35.5 x (+x) +7/+4/+2 (x) 145
7 16 +5 50 40 x (+x) +7/+4/+2 (x) 190
8 17 +6 51 45 x (+x) +8/+5/+2 (x) 260
9 18 +6 59 50 x (+x) +9/+5/+2 (x) 350
10 18 +6 59 54.5 x (+x) +9/+5/+2 (x) 390
11 19 +7 69 59.5 x (+x) +9/+5/+2 (x) 580
12 19 +7 69 71.5 x (+x) +9/+5/+2 (x) 700
13 20 +7 76 77 x (+x) +10/+6/+3 (x) 900
14 20 +7 77 82 x (+x) +10/+6/+3 (x) 960
15 20 +7 84 87.5 x (+x) +10/+6/+3 (x) 1120
16 20 +7 84 102.5 x (+x) +10/+6/+3 (x) 1300
17 21 +8 91 108.5 x (+x) +11/+7/+3 (x) 1780
18 22 +8 94 114.5 x (+x) +11/+7/+3 (x) 2120
19 22 +8 102 132 x (+x) +11/+7/+3 (x) 2600
20 22 +8 102 138.5 x (+x) +11/+7/+3 (x) 2750


  • Minions have 1/4 the HP of what's listed on the table, and should do 2/5 (40%) the damage a normal monster would do to account for the fact that they die faster, and automatically have evasion and mettle. Minions don't use hindering, debilitating, or incapacitating effects.
  • Normals don't use debilitating or incapacitating effects.
  • Elites should do +40% extra damage of what a normal monster would do, and multiply the health of a normal by 1.4. Elites are immune to incapacitating effects. Elites don't use debilitating effects.
  • Solos should do x2 extra damage of what a normal monster does, and multiply the health of a normal by 2. Solos are immune to incapacitating and debilitating effects.