Difference between revisions of "User:Luigifan18/Deadeye Rage (3.5e Feat)"

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|types=
 
|types=
 
|summary=Actually, berserking ''does'' improve your aim.
 
|summary=Actually, berserking ''does'' improve your aim.
|prereqs=Rage class feature
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|prereqs=[[SRD:Barbarian#Rage|Rage class feature]]
 
|fluff=1015. Despite what the rules say, berserking does not improve my aim. --[http://tvtropes.org/pmwiki/pmwiki.php/Main/ThingsMrWelchIsNoLongerAllowedToDoInAnRPG Things Mr. Welch is no longer allowed to do in an RPG]
 
|fluff=1015. Despite what the rules say, berserking does not improve my aim. --[http://tvtropes.org/pmwiki/pmwiki.php/Main/ThingsMrWelchIsNoLongerAllowedToDoInAnRPG Things Mr. Welch is no longer allowed to do in an RPG]
|benefit=While raging, you gain a +6 morale bonus to attack rolls. Additionally, you can use the Tumble skill or a magic item that requires a command word to activate, as long as the result could be considered an attack (so, for instance, a wand of ''fireball'' would be legal, but a wand of ''detect traps'' would not).
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|benefit=While raging, you gain a +6 morale bonus to attack rolls. Additionally, you can use [[SRD:Tumble|the Tumble skill]] or a magic item that requires a command word to activate, as long as the result could be considered an attack (so, for instance, a wand of ''fireball'' would be legal, but a wand of ''detect traps'' would not).
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|normal=You cannot use magic items or the Tumble skill while in a rage.
 
|normal=You cannot use magic items or the Tumble skill while in a rage.
|special=
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|special=While the barbarian's rage is specified in the prerequisites, and the secondary benefit is designed to circumvent some of its restrictions, any similar class feature that involves driving oneself into a berserk, frenzied state qualifies.
 
}}</onlyinclude>
 
}}</onlyinclude>
  

Revision as of 13:28, 5 June 2015

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Author: Luigifan18 (talk)
Date Created: June 5, 2015
Status: Complete
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Deadeye Rage [General] 1015. Despite what the rules say, berserking does not improve my aim. --Things Mr. Welch is no longer allowed to do in an RPGPrerequisites: Rage class featureBenefit: While raging, you gain a +6 morale bonus to attack rolls. Additionally, you can use the Tumble skill or a magic item that requires a command word to activate, as long as the result could be considered an attack (so, for instance, a wand of fireball would be legal, but a wand of detect traps would not). Normal: You cannot use magic items or the Tumble skill while in a rage.Special: While the barbarian's rage is specified in the prerequisites, and the secondary benefit is designed to circumvent some of its restrictions, any similar class feature that involves driving oneself into a berserk, frenzied state qualifies.



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