Difference between revisions of "User:Paleomancer/Emerald Sun (3.5e Campaign Setting)/Classes"

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m (Paleomancer moved page Emerald Sun (3.5e Campaign Setting)/Classes to User:Paleomancer/Emerald Sun (3.5e Campaign Setting)/Classes: I haven't worked on it for a while, and I am not satisfied with my approach and organization so far, but I think...)
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=Classes=
 
=Classes=
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==Thematic Classes==
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=== Scholar ===
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Mages for a more enlightened era.
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=== Soldier ===
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Fighters for a more advanced era.
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=== Spy ===
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Rogues for a more cosmopolitan era.
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=== Cultist ===
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=== Criminal ===
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=== Citizen ===
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==Standard Base Classes==
 
==Standard Base Classes==

Latest revision as of 05:11, 14 August 2018

Classes[edit]

Thematic Classes[edit]

Scholar[edit]

Mages for a more enlightened era.

Soldier[edit]

Fighters for a more advanced era.

Spy[edit]

Rogues for a more cosmopolitan era.

Cultist[edit]

Criminal[edit]

Citizen[edit]

Standard Base Classes[edit]

At this time, base class options for Tellurian characters are rather limited. This may change, depending on how I sort out what is appropriate for a Lovecraftian campaign.

Bard[edit]

Barbarian[edit]

Cleric[edit]

Druid[edit]

Fighter[edit]

Monk[edit]

Paladin[edit]

Ranger[edit]

Rogue[edit]

Sorcerer[edit]

Wizard[edit]

Prestige Classes[edit]

There are many different paths an character can walk in the service of the Great Old Ones, and the list below is merely a handful of the options.