Cala'diel (5e Campaign Setting)/Stats/CassidyBurton

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Cassidy Burton
Cassidy Burton
Medium Humanoid (Humans), Lawful Good
Armor Class: 21 (25) (plate 18, shield +2, defense +1 (spoken command word plate 21, shield +3, defense +1))
Hit Points: 131 ((11d10)+40)
Speed: 30 ft.
STR DEX CON INT WIS CHA
20 (+5) 17 (+3) 19 (+4) 11 (+0) 11 (+0) 16 (+3)
Saving Throws: STR, CON
Senses: passive Perception 14
Languages: Common
Challenge: ( xp)Proficiency Bonus (PB):
Second Wind. Bonus action to regain 1d10+11 hit points.

Action Surge. On your turn you may take one addition action on top of your normal allowed actions.

Fighting Style (Two-Weapon Fighting). Add STR score to your second attacks while two-weapon fighting.

Fighting Style (Defense). While you are wearing armor, you gain a +1 bonus to AC.

Martial Archetype. Champion (Improved Critical). Your weapons attacks score a critical on a roll of 19 or 20.

Martial Archetype. Champion (Remarkable Athlete). You may add half your proficiency bonus to any STR, DEX, or CON check that doesn't already use this bonus.

Extra Attack (2). You can attack three times whenever you take the attack action.

Indomitable. You may reroll a failed saving throw once per long rest.

Alert, feat. (+5 bonus to initiative) (You can not be surprised while you conscious.) (Other characters do not gain advantage on attack rolls against you as a result of being hidden from you.)

Actions

Battleaxe. +9, Versatile(1d10). Hit: 9 (1d8 + 5) slashing damage.

Warhammer. +9, Versatile(1d10). Hit: 9 (1d8 + 5) bludgeoning damage.

Crossbow, hand. +7, range 30/120, light, loading. Hit: 6 (1d6 + 3) piercing damage.

Bloodcursed Shield. +7, animated shield. Hit: 6 (2d6) bludgeoning damage.


Equipment[edit]

AlignmentLawful Good +
Canontrue +
Features{{{feature1}}} +
Hit Dice(11d10)+40 +
Hit Points131 +
SizeMedium +
SortTextCala'diel/Stats 5e +
SubtypeHuman +
TypeHumanoid +