Canon:Zakharan seas

From Dungeons and Dragons Wiki
Jump to: navigation, search
This article is based on material by: 

The continent of Zakhara is renowned for its burning deserts[1] and lush jungles[2], but the seas surrounding its varied coastlines allow much travel and trade hindered by its harsh interior.[3][4]

Surrounding seas[edit]

The Land of Fate is surrounded by three major seas:

  • The Great Sea, or Bahr al-Kibar, stretches to the north and west, separating Zakhara and Faerûn.[1][5]
  • To the east daring sailors cross the Sea of Foreigners, or Bahr al-Ajami, to the distant lands of Kara-Tur.[1][5][3]
  • To the south Zakhara is bounded by the so-called Crowded Sea, or Bahr al-Izdiham, characterized by a large number of inhabited as well as unkown islands and crossed by many trading ships.[6][5][7]

Interior seas[edit]

  • Between the cities of Jumlat and I'tiraf, the Crowded Sea narrows to form the Golden Gulf that separates the League of the Pantheon to the east from its ideological counterpart, the Pearl Cities, to the west.[5][8]
  • To the north, the gulf narrows again into long and narrow Suq Bay. Zakhara's central Cities of the Heart stretch along its shores, from Golden Huzuz, "the heart of the heart", in the south,[9] to industrious Hiyal in the north[10].[5][11] Its narrowest part at the height of Wasat in the middle separates Suq Bay into a Southern and a Northern quarter.[5]
  • From Hiyal to the west, the straits of Al-Tariq connect Suq Bay to the inland Sea of Caravans.[5]

Together, these interior bodies of water separate almost completely the west of Zakhara from its central and eastern portion, with only relatively narrow strip of land between Qudra and Liham connecting the regions of the High Desert and the Haunted Lands.[5]

References[edit]

  1. 1.0 1.1 1.2 Jeff Grubb, Andria Hayday (1992). Arabian Adventures. TSR. ISBN 1-56076-358-2. p. 10.
  2. Steven Kurtz (1994). Ruined Kingdoms. TSR. ISBN 1-56076-815-0. Campaign Guide. p. 4.
  3. 3.0 3.1 David "Zeb" Cook (1992). Golden Voyages. TSR. ISBN 1560763310. Home Port p. 14.
  4. David "Zeb" Cook (1992). Golden Voyages. TSR. ISBN 1560763310. Map Booklet.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Jeff Grubb (1992). Land of Fate. TSR. ISBN 1560763299. Maps.
  6. Jeff Grubb, Andria Hayday (1992). Arabian Adventures. TSR. ISBN 1-56076-358-2. pp. 10-11.
  7. David "Zeb" Cook (1992). Golden Voyages. TSR. ISBN 1560763310.
  8. Jeff Grubb (1992). Land of Fate. TSR. ISBN 1560763299. Adventurer's Guide to Zakhara. pp. 94-95.
  9. Jeff Grubb (1992). Land of Fate. TSR. ISBN 1560763299. Adventurer's Guide to Zakhara. p. 63.
  10. Jeff Grubb (1992). Land of Fate. TSR. ISBN 1560763299. Adventurer's Guide to Zakhara. p. 60.
  11. Jeff Grubb (1992). Land of Fate. TSR. ISBN 1560763299. Adventurer's Guide to Zakhara. p. 58.

External links[edit]

There is an article about the Zakharan seas at Forgotten Realms Wiki.



Back to Main PageDnD EncyclopediaCampaign SettingsAl-Qadim
Back to Main PageDnD EncyclopediaCampaign SettingsForgotten Realms